Mirage Tank mod version V3
Updated for ROTR v1.86 with a few fixes.
Changes:
- Added new Shellmap
- Resized and optimized the Mirage Tank model for better pathfinding and performance
- Mirage tanks now benefit from field promotion
- Added hotkeys for Fortification Variants
- Added hotkeys for Garrison Groups
- Rearranged the Excavator build buttons for better visibility and easier use
- Rearranged the Regional Command build buttons for better visibility and easier use
- Rearranged the Field Command build buttons for better visibility and easier use
To install: Extract the .big file to the folder where you installed ROTR.
To Un-install: Delete the .big file.
Credits:
Xiedongli - for the Mirage Tank Model and SKin
EA - for the game, the sounds, and the voices
Zeke - cameo and coding work.
Nice.
But the mirage tank is OP.
A few suggestions:
Make the mirage tank only stealthed when not moving and make it take a little longer to build.
I don't like engineers inside the Pandur IFV. I will do it myself, how do i change it into it's default user? Or could you change it back?
The default is Felin Rifleman right? I don't like Engineers inside the Pandur IFV because when it got destroyed, the Engineer has no combat use. When i change it's rider, the Engineer is useless. Unless i will recruit them in the barracks. TY!
Amazing work! But is tere anyway to remove the Shellmap? I simply like the old oen of the Operation Doulbe Tap...
Really love this tank and i think it suits the ECA alot.
Would love to see its weapon as some sort of defensive structure or maybe a upgrade for the normal turrets as a highly advanced base defence structure ^^
Any more vehicles coming? I would love to see something like a Kirov for Russia ^^
Hey Bro, can you do that same job but with other ROTR units?
I would like to have free in the menu of purchase the US Bradley, the Russian MIG Bomber, the Fennek, European Euro Fighter, and others more xD please xD
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