Description

This mod allows you to bind a custom key in MCM, which will teleport your companions to your side instantly. MCM not required however, if you prefer not to use it.

Preview
Quick Companion Teleport [1.5.2]
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bvcx
bvcx - - 2,130 comments

Must have for anyone who play with companions, a small but very important QoL addon that will let companions overcome obstacles and ladders. Thank you very much! ;]

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dwarfplanet
dwarfplanet - - 92 comments

Great idea!

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Guest
Guest - - 689,966 comments

can anyone tell me how to rebind the "mouse_4" button to the button right under the "esc" button for the voice actor mod?

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zer0x01
zer0x01 - - 8 comments

This is a god tier mod <3
Companions are just the most annoying things in this game :P

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Donmegawatt
Donmegawatt - - 151 comments

Wow man! ... Great idea. Gonna check this out for sure.

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Felixolen
Felixolen - - 5 comments

Managed to teleport a kidnapped stalker that i haven't rescued yet, and that was far away from me. Other than that, works great

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Guest
Guest - - 689,966 comments

This mod is fantastic. It may not be an immersive fix for companion AI, but it's the best way to get them to stop messing around. Thank you so much for making this!

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jonathan203777777
jonathan203777777 - - 23 comments

The Anomaly Devs had told that they have fixed the problem of companions getting stuck but I was dissapointed the problem existed even in the final release, but this mod solves that problem. A must have mod for Ironman where companions will greatly increase your survival chances in the zone.

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Daisuke14
Daisuke14 - - 7 comments

dunno if its just me but whenever i try to teleport a companion it either works wonders, takes several trys for them to be teleported or stright up doesnt work, dont really know why but it just happens

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GabeCPB0
GabeCPB0 - - 354 comments

Not very immersive, but then again, neither is the companion a.i., thus making this addon a must-have for any decent playthrough.

Companions, a vital part in Anomaly, also in a lot of missions, and especially in Ironman mode, aren't well designed, in terms of the orders you give them - they're very disobedient, or very slow to respond - or them accompanying you (being stuck, having its focus diverted or, again, being very slow, are companions favorites past-times). Even in combat, sometimes I feel the NPC's, when facing the human player, are very efficient, shorts bursts of bullets, very good aim, with no recoil whatsoever, but when facing another NPC's or mutants, turn blind, missing a lot of shots, and very passive, just waiting for the enemy strikes, and not doing anything about it. Really anti-immersive, sometimes how the a.i. was programmed.
Before this addon, having to deal with those things kinda killed some of the fun of the game, at least for me.

Truly ironic that an anti-immersion addon helps to fix anti-immersive a.i. from the game, lol!

I would like to point two minor flaws in this addon, though.

1.There's some "rescue" mission that ordinary stalkers give (Wolf also gives them), and one can exploit this addon to teleport the kidnapped stalker to his/her side, without having to fight off the kidnappers.

2.Sometimes the teleport works, sometimes it doesn't, demanding a lot of tries. And I'm not in combat, in another map, or that far away from the companion. It simply requires A LOT of tries. Kinda tiring.

Besides that, this addon is a 10/10 in my book.

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morgannoor1991
morgannoor1991 - - 474 comments

doesn't working with me :/

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BlueGun
BlueGun - - 1 comments

idk why but enabling this mod make my game load time increased drastically for example it usually take me 20 to 30 sec to load into a new zone but after enabling the addon it take 3-5min just to load, I hope you can look into it

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d_ted
d_ted - - 10 comments

Current maximum teleport range is ~350 meters, is there any way to increase it?

Edit_1: Forget the question. The actual question is: Is there any way to teleport your companions regardless of range, area or region. For example: ability to teleport all your companions from Cordon Rookie Village (their location) to Jupiter Yanow (your location).

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RazorShultz Author
RazorShultz - - 58 comments

Hi, the way you access (and teleport) objects depends on whether you're using the online or offline object (basically whether the object is local, or just being simulated as part of the A-life in another part of the zone).

I'll try to see if I can check for the online object and if it's not there, then to get the offline one, but can't promise I'll be successful in figuring that out.

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pixelpixie
pixelpixie - - 17 comments

I really wished this used MCM, I''m having so many issues trying to get it to work in with everything else. And Hip loves to just stand and get stuck on absolutely nothing all the time.

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RazorShultz Author
RazorShultz - - 58 comments

Hi, I haven't played in a while. I'll take a look at making it work with MCM this weekend

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Grim_Reefur
Grim_Reefur - - 2 comments

totally agree ^^ really want this to work with mcm , don't want to give up all my mcm mods just to teleport companions..... sad face :(

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RazorShultz Author
RazorShultz - - 58 comments

Hi to you, and everyone else. Thanks for your support, I was surprised to see this mod in the top 5 pages of all time anomaly mods still! I will look at making it work with MCM, probably I'll take a look at the weekend.

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RazorShultz Author
RazorShultz - - 58 comments

Hi, new version of the mod uploaded now.

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devinjayawicak1546
devinjayawicak1546 - - 7 comments

What news of the update and can you tell me what's the difference with older version?

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RazorShultz Author
RazorShultz - - 58 comments

It now uses MCM by default (so you can set the keybind from your menu), and if you don't use MCM there is a default keybind in the script (which you could edit if you want, by opening the script and writing in another key).

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Guest
Guest - - 689,966 comments

I don't know whats the cause of this but sometimes when i try to teleport my companions they tp back to their original location instantly.

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Guest
Guest - - 689,966 comments

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sareks94
sareks94 - - 1 comments

может конфликтовать с модом?
Moddb.com
не видно в мсм.Сборка экспедишен 2.3

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Guest
Guest - - 689,966 comments

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Kenji-sd
Kenji-sd - - 28 comments

Where can I find the 1.5.1 version of this mod ?

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ZeD_MnizD
ZeD_MnizD - - 275 comments

I have not had time to update yet. On this version, I played Anomaly 1.5.1
( Drive.google.com )

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RazorShultz Author
RazorShultz - - 58 comments

You do not need it, use the latest version

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gastovskyjames
gastovskyjames - - 139 comments

can companions from rescue missions be filtered and not teleported?

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asyak1990
asyak1990 - - 5 comments

Im playing EFP which already include this mod but it never worked to me for some reason

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