Outbreak is a singleplayer map for Half-Life. Made in 10 hours.
Story
You are an ordinary hard working guy hoping to get a rest in the national park.
Suddenly you hear gunshots and screams.
Zombies... They are everywhere...
You have to find your friend and get out of here alive
With a handy crowbar nearby in the bench.
*Note*
This is my first GoldSource level I made for public release.
I've spent 10 hours to make this map and while the gameplay is very easy,
It's not a simple room-corridor-armyofhecu map.
There's intro and some work with scripts/events(entities).
Unfortunately, my map is unfinished due to crashes when loading .map file in Hammer.
It was almost finished, all I had to do is to finish truck explosion and add proper ending.
If you have trouble with ammo, there's some in the truck.
Please read Readme file in the archive for more information.
Enjoy!
Don't you still have the map source though? Why not complete it properly while also organizing the wads. A single map requiring de_piranesi, cs_747 and even cstrike.wad is not ideal especially when you are using a couple of textures only.
It crashes as soon as I load my map in hammer. There's a backup though but it's a very old version with no entities.
It's old works in xash but the texture's is wrong all in all it's good