Description

And thanks to 00_Zombie_00 who, at my request, allows me to integrate new elements in my maps. February 18, 2023: minor texture correction. March 6, 2023: lamps removed from the tank area and replaced by a less buggy area. March 6, 2023 (second correction): some minor corrections.

Preview
Nukage processing revisited V3
Comments
PRinceBhai
PRinceBhai - - 500 comments

What's updated?

Reply Good karma Bad karma+2 votes
Razor-Wind Author
Razor-Wind - - 239 comments

Minor texture correction, i suggest to download the new version.

It's almost imperceptible but basically a texture I reserve for Hell was used on a UAC elevator and I distinguish everything human and Hell.

Reply Good karma+3 votes
A_Fricking_Heretic
A_Fricking_Heretic - - 48 comments

Can we use this with other mods or just BD and it's forks?

Reply Good karma Bad karma+2 votes
Razor-Wind Author
Razor-Wind - - 239 comments

Normally I didn't use any feature specific to Brutal Doom so that it remains compatible in theory with other mods.

But incompatibilities can sometimes occur. And some elements probably work less well.

Reply Good karma+3 votes
Razor-Wind Author
Razor-Wind - - 239 comments

Some minor corrections on the map, the lights in the tank area have been removed because they were overflowing the area and have been replaced by dynamic sectors and lights.

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Tags

Nukage processing revisited V3 has not been tagged yet.