[CoC 1.4.22 + AO 5] Had enough of stalkers blowing themselves up with RPG or RG-6? Stalkers running around with some weird calibers breaks your immersion? Try this.
I made better weapon loadouts for all stalkers, except specific spawns. Means all the random stalkers in the world, not "important" NPCs.
Updated: Polished some stuff. Added one RPG and one RG6 spawn on Monolith(to be able to complete quest).
Updated: Touched up on Ecologs and Clear sky.
Removed RPG-7 and RG-6, you can't trust NPCs with that. No more Monolith suicide bombers.
Removed weapons with weird calibers, like 6.8 SPC and .50 Beowulf. You can still buy these weapons and ammo.
Lots more battle rifles. There are plenty G3 and Stg58 rotting in warehouses since they left service in lots of countries. Nop, they traveled to Zone trough black markets.
7.62x39 is supposed to be most common, as well as 7.62x54, those are old, cheap and plenty calibers. However other calibers are available too.
Stalker and Bandit low ranks will spawn with some low weapons, even only pistols. Changed other factions, so each Faction prefer specific kind of gear, and stalkers make personal choices too. Overall Novices will give good old sawn-off and pistol feel with some rifles mixed in.
Zombies can spawn with almost anything, as any zombie could have been Master or Novice and even lost his weapon.
Added some silencers here and there. Removed overused weapons, like MP5SD, only few will spawn.
Please report weird stuff in comments.