Description

A updated conversion of the awesome SWBF1 Mod Map by Sereja.

Preview
Naboo: Otoh Gunga (SWBF1 Conversion)
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MikeTheBeastsVideos
MikeTheBeastsVideos - - 245 comments

I appreciate this, I finally can sleep at night knowing that there is a stand alone download for this map!

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Mr.Slavko
Mr.Slavko - - 353 comments

Oh man! Sir, thank you a lot for this conversion :D

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FiftyAuto
FiftyAuto - - 65 comments

YES! now if we can just get an unaltered version of umbara shadow forest

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Mr.Slavko
Mr.Slavko - - 353 comments

Also, I don't know if you are intending to make any updates to this conversion, but if yes, here's some feedback from me after playing this map for a while:
I really love the map and the fact that we're able to play it in SWBF2. I like the way the lighting works here, many modders don't pay much attention to it, yet it enhances the atmosphere greatly. If I could make a few suggestions in case there might be some sort of update, I'd mention these small issues:
- There are areas where you can fall through the bubble and, in addition, you don't die from the fall damage;
- One of the CPs is uncapturable (at least when playing as the Republic) and, as a result, you can't win by capturing all the CPs;
- The AI gets stuck in certain areas of the map;
- Kit Fisto is an awesome choice as the hero, but in my version of the game (EU), his name is not localised and it just doesn't appear at all, plus, I've noticed that he doesn't have those punch+kick attacks. Maybe you could use the compiled version which was released via Gametoast years ago?
- In addition, it would be cool if you could add a few more gamemodes, like CTF. Plus, I think that Hero Assault and XL would be great here.
Anyway, thanks for the map, it's really awesome! And is there any chance that you could release the Xbox DLC SWBF1 maps which you're including with the mod? I've always dreamed of playing these maps on the PC, just as they've appeared on Xbox :)

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JEK-25
JEK-25 - - 30 comments

I have played this map a few times and like it.
Just like to add
1) Its command post 7 that doesn't decap.
2) The AI keep going to the middle of the map and falling into the bottom and can't climb out for both sides.

Maybe add Gungans for the rebels and republic either as a class or allies.

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LordVaderLumiya
LordVaderLumiya - - 224 comments

The issue with the localisation I know too well, I have the German Game and many maps are not localised sadly. :(

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*wolfie*
*wolfie* - - 45 comments

Great map I love it however, I was wondering if you could fix a couple of things with this map the map for some reason has a glowing line that is in the center of the map and when I unlock the hero for the republic side the hero hand and saber have these square blocks that glow around his hands and lightsaber. Also, there are some command posts that I can't capture as the map won't allow me. Besides these bugs the map is fantastic!!!

Update i was able to fix the bug that i was talking about i installed the shader patch from sleepkiller and now the map doesn't look buggy everything is working now after installing the shader patch.
Moddb.com

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NiiRubra
NiiRubra - - 472 comments

Sereja maps are always amazing, and this is no exception, one of the Phantom Menace's most visually stunning settings now playable in Battlefront. The one downfall of this map is the lower level at the central sphere, where the AI tends to get stuck and not much happens at all. The map is large enough to have plenty of playable areas without that lower level, so personally I wish it just didn't exist, but aside from that this is an outstanding map.

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ImaGunDi456
ImaGunDi456 - - 28 comments

If I may ask what happend to the first version with Shaak Ti? Was the only map you could play as her lol, wish I played when it first came out but I didn’t even have a computer back then lol.

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