Add addon Open scopes for Arsenal Overhaul
Location
Addons
Filename
OPEN_SCOPES_V1.4.zip
Category
Textures
Licence
Proprietary
Uploader
KannedKielbasa
Credits
Morka
Added
Updated
Size
9.51mb (9,975,123 bytes)
Downloads
8,588 (3 today)
MD5 Hash
d014bcf1904047caa5ba3eae6abb883b
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Description

Open scopes for AO 3.1 - CoC version 1.4.22 made by Morka.

Preview
Open scopes for Arsenal Overhaul
Comments
volkermord
volkermord

This is for CoC 1.5 R6?

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KannedKielbasa Author
KannedKielbasa

Nope 1.4.22 only

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Guest
Guest

soo nice

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LONER1337
LONER1337

works well

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LONER1337
LONER1337

no error

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KannedKielbasa Author
KannedKielbasa

If you are having problems with the scopes resolution there's a fix for it:
-Switch to the smallest resolution.
-Restart the game and then switch to your actual resolution.
-(Restart before the game crashes)

This is a engine error, not a scope bug.

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Guest
Guest

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LONER1337
LONER1337

dont working anymore, the sights are on the upper left side

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KannedKielbasa Author
KannedKielbasa

I uploaded a fix for 16-9 and 16-10 monitors for those who had that weird screen bug with the scopes.

I completely forgot it.. My apologies.

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ernestin1
ernestin1

this may sound dumb but could you make a version for AO (call of pripyat?)

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KannedKielbasa Author
KannedKielbasa

I think there's no conflict with the CoP version, you can use this one.

But if it is... Feel free to tell me and I will see what I can do.
I wanted to do one for StCoP but Morka didn't make some scopes for the newest versions of it.

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PYP
PYP

Hey, if anyone is having issues with some scopes showing screwy, Like the acog and sniper scopes.
Like so: Puu.sh

Try turning up your texture detail slider passed half or more, alternatively if you have a weaker computer and can't increase your graphics settings, you can download and use this.

Mega.nz

This archive is just the below textures from AO3.1_OS.1.rar re-saved without mipmaps.
wpn_crosshair_acog
wpn_crosshair_g3sg1
wpn_crosshair_m82
wpn_crosshair_mark4
wpn_crosshair_pks7

Also minor edits to 1 or 2 textures.

All credit belongs to the original authors.

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LONER1337
LONER1337

thanks, i love u <3

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Guest
Guest

Thanks

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Merio420
Merio420

Can you it make compatible with this?
Moddb.com

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Guest
Guest

Having issues with scope that can have adjustable sight
The scope on Gauss Rifle
The scope on G3SG1
And basically any other scope that can adjust the zoom level

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L3d
L3d

this isn't good for playing on my onboard graphics intel uhd that coms with my new i7 8700k I just need some patience for a vid-card ,can you make the rest of the screen acound the scope blurry ?

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paranoiia8
paranoiia8

You cant add blur just with texture.

Its impossible without adding special shaders to game it self that will have specific area that apply such effect around scope leaving middle unblurred.

Its the same with zoom just in the middle. It need totally new rendering mode that you need implement in game, you cant add it as just an addon for any game.

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SergeiSokolKozak
SergeiSokolKozak

You can do a poor blur effect by filling the rest of the space around the scope texture with an translucent texture, the same way the scope texture itself appears slightly blurry except for the inner section.

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paranoiia8
paranoiia8

It's not a blur effect it's just semi-transparent gray color around scope, it dont blurt anything because it just can't to that by it self. I tried different ways of doing that like eg adding noise mask like radiation have but it just don't do anything beside adding grey mask around.

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Guest
Guest

please make a version with no mipmaps. Thanks

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paranoiia8
paranoiia8

Weird that people mark it as spam.
Scopes should not have mipmaps at all. Any textures that are in fixed position from player dont need them because mips are used only in distance. Beside making file bigger it dont have any purpose in them.

It actually can screw up look of it if you have different settings because when you change texture details all it do is use other level of mipmap as main texture, making scope visible just in the corner of screen.

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KannedKielbasa Author
KannedKielbasa

-Stop asking for no mipmap versions, I'm not the creator of the scopes.
-I don't even know how to fix your screen issues.
-I just compiled them and ¨ported¨ for the AO version of CoC.

Reply Good karma+1 vote
SergeiSokolKozak
SergeiSokolKozak

Could you find a fix for Armory Overhaul's bugged sights? When you hip-fire with the EoTech or EKP sights on certain guns, the sights are broken. They will appear randomly on the guns model when you fire but no inside the site, it's annoying. Also a lot of the sites have painted pictures and don't use a glowing holo which makes them impossible to use. So updating those textures to at least glow would be nice. The only sight I can really use right now and enjoy is the c-more on most guns. the EKP only works properly when it's on something like the AK-105 and has a dot picture instead of a tri-cross style reticle.

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RedComm
RedComm

I'd like to install this with CoP, I assume that I just drag and drop the files into the gamedata folder as with AO 3.1?

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jambatan23
jambatan23

I have a question, does this work with the newer AO that is also compatible with CoC1.5R6? I'm using 1.4.22, but with the newer AO.

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no1se
no1se

can u fix Holo scope?

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lucifer1978
lucifer1978

How can i choose between the upper or the lower part on the G-36 ?

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vivace143v
vivace143v

Will you make a version for 1.5R6? These optics are really good.

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cosmocrator
cosmocrator

Does this work for ultrawide monitor? 21:9

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nim24660
nim24660

can you make a PiP one so the outside of the scope isnt zoomed in too, its looks alot more realistic

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jpbernardo81
jpbernardo81

tars101 scope only shows black screen

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