The Sequel to the Oblige Mappack: Screams From The Necropolis is here! Heavily edited Oblige w/OBAddon maps with rebalanced enemy placement, new textures and better level design. Can you climb the tower and reach Maximum Gibbitude?
Continuing from "Screams From the Necropolis", our soldier dives deeper into the Necro after finding a hidden tomb.
Inside the tomb (Named by our hero, Gibbitude) lies a portal that leads to the surface of earth.
But you must climb all 30 floors to make it, are you up for the challenge? Of course you are.
These maps are heavily edited Oblige w/OBAddon maps with better enemy balancing and weapon placement.
Some levels even have special "countermeasures" to make your travel to the top difficult.
For example "Metal Meltdown" has lava covering 70% of the floor. Find a radsuit to live, and speed is key.
Made for Doom II
---------Maps----------
MAP01: Entrance Into The Eclipse
MAP02: Realm of Holy Wars
MAP03: The Punishment Due
MAP04: Heaven and Hell
MAP05: Overdose
MAP06: Painkiller
MAP07: The Ritual
MAP08: Hall of the Dehumanizer
MAP09: Tombs of Inner Truth
MAP10: Architechs of Pain
MAP11: Harvesting of Sorrow
MAP12: Losfer Words
MAP13: Temple of The Damned
MAP14: Tomb of Five Magics
MAP15: Powerslaves
MAP16: The Green Manalishi
MAP17: Sea of Madness
MAP18: Enter Sandman
MAP19: Metal Meltdown
MAP20: South of Heaven
MAP21: Hollowed Be thy Name
MAP22: Divine Intervention
MAP23: Black Metal
MAP24: Chop Suey
MAP25: Frantic
MAP26: Train of Thought
MAP27: Never Neverland
MAP28: TYR
MAP29: Eaten Back To Life
MAP30: Not So Simple
MAP31: Queen Street
MAP32: Rust in Peace
Links
Screams From The Necropolis:
Drive.google.com
Maximum Gibbitude Gameplay
is that for doom 1 or doom 2?
Uses MAP# instead of Episode#Map#, So Doom II
This is allright for promoting Obaddon (Oblige) So people see what it can do.
Wondering how many people don't even realize that this is made with a random map generator, and that you can build infinite wads like this with just some mouse clicks.
Tho, not sure if you can load this map into oblige to see what presets he used and tweak to your liking (as i'm not sure if this wad is just a collection of oblige maps, but usually you can do that)
You can do that with Oblige? View the maps and tweak the presets?
You can just load any oblige wad (any version) and it shows its config (and oblige version) Then you can apply to overtake it to your generator. Makes the most sense when the versions meet of course. It will work either way. You can even load seeds from wads , which doesn't even require loading the actual file. Then you can create the exact wad on your pc (if i recal right)
btw, current OBADDON is very awesome. You can even let it create nice bossfights like E2M8: The Shores of Hell. Just that it doesn't use the cyberdemon but any monster from your gameplaymod and resize it. I actually made some request about that boss fight scenario some months ago on the obaddon discord. Then some days later the first versions of that that boss fight stuff got implemented in the unofficial test builds. Awesome people over there!
That is interesting. Thank you for the info!
If you are curious about settings, check out this megawad. It uses boss fights every 4th or 5th map (2 per episode, episode selectable, doom2.wad required) Drive.google.com
Trying this out on VR. Seems to be some neat things going on here with the map design but its impossible to see anything. Not terrible but dark rooms should be strategically placed here and there and not every room on every map. Didn't finish it and reading some of the other comments it seems to be randomly generated maybe? IDK, there are definitely better mods out there.
Version 2 fixes that thankfully.
Moddb.com