Description

Disables Texture Replacement in Level Enhancement System.

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Level Enhancement System Texture Replacement Disabler (06/09/2022 Update!)
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BLOODWOLF333
BLOODWOLF333 - - 351 comments

So since brutal doom contains Grass1 and Grass2 textures in the Textures folder they are going to act like a patch and always replace the Grass1:2 textures unless a texture mod loaded after brutalv21.pk3 also replaces those textures. To get rid of that you would have to rename BD's grass textures something else and then have a script to replace vanilla Doom's grass textures with the BD ones that have been renamed only if the user has the mapenhancement option enabled like I had to do in CVARS.txt along with any other vanilla textures that BD contains from the IWADs that are named the same way.

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unoriginality14 Author
unoriginality14 - - 38 comments

i see

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