LB's Mini Mod includes a number of smaller fixes for LA 1.4007, updated to ver. 1.11, includes previous version.
LB's Mini Mod Ver. 1.11
Move Gamedata folder into your main LA folder.
WILL WORK ON A CURRENT GAME, BUT NEW GAME REQUIRED IF YOU WANT TO SEE THE STORY CHANGES
I ONLY EVER PLAY WITH VANILLA WEAPONS AND VERY MINIMAL MODS. AS THIS MOD PROGRESSES IT WILL BE MADE FOR VANILLA ONLY, SO KNOWLEDGE OF MERGING WILL BE NEEDED FOR CERTAIN FILES. FOR EXAMPLE: MY "ui_icon_equipment" in "textures\ui" WILL CONFLICT WITH ANY WEAPON MOD MOST LIKELY.
Overview of changes:
(SPOILER WARNING) Just as a FYI for people that are interested. A couple years back, I tried to tie the main story together better, because it was a little fragmented (and some of it can still be improved of course). I updated a large amount of text that started being released with 1.3 and up I think.
Maddog and the crystal artifact/repairing PC's PDA (more on that below) are the main elements of the first half of the story, as they contribute to finding out who the PC is. After finishing the PDA/crystal quest, that then moves you into the second half with the psi helmet to get through Radar, which leads to the NPP, etc...
Now that this will be the final update and the Illuminati story is cut, I wanted to release what was not included through some patch iterations.
(SPOILER WARNING OVER)
-Updated story elements for "fixing" PC PDA. Now that the skills are available from the start, I felt that "fixing" your PDA as a whole was irrelevant, since all modules are available and working. Now there are mentions through the first half of the game that PC needs to "recover" some corrupted data. Sakharov dialogue changed so that he requires a couple items for a project of his own before he will recover the data and the crystal artifact is now the single object that helps to recover said data.
-Updated some smaller dialogue files as well for consistency
-Fixed/updated/added some NPC icons.
-Fixed wrong arm texture for unique Bandit Suit
-Updated a couple monster part icons in "ui_icon_equipment" (I did not create the couple new textures)
-Updated some monster sounds
-Included no mini map
-Included no flashing update icons that were under mini map
-Made player step sounds more consistent on certain materials (this is not a "fix" for the step sounds some people complain about)
-Some other smaller tweaks I may be forgetting about as well
-Includes updated textures for weapons when using VANILLA option. I did not create them, I apologize I do not know all of the creators who I pulled from. I mixed and matched them through the years for ones I thought fit best. Credit goes to all the amazing texture artists who created the ones I have in this mod.
New in Ver. 1.11
-Misc. story and dialogue fixes
-Fixed that huge ass PDA icon that is associated with some quest PDA's and misc. when it is in your inventory ***(This is another change to the vanilla UI_ICON_EQUIPMENT, must merge, or delete if using a weapon mod pack, though you will get a wrong icon or no icon if you delete)
-I like the whistling and humming, but NPC's use it way to much and it was assigned to the Monolith as well. I dont think the Monolith would be whistling a happy tune :P I changed it so whistling and humming is part of the idles for bandits, freedom, newbies and stalkers only (forgot to add all idle sounds to gamedata folder, updated now)
-cleaned up some unused folders and copies of files that I had around for backup
*If you dont like my changes or additions, the beauty of a mod is that you are free to delete or change whatever you want to or dont like.
Complaints will be ignored, crashes related to this mod (which should not be any) suggestions/spelling errors, etc will be looked at though.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
How do i bring back the minimap?
You can delete the two "zone_map_" files in "gamedata\config\ui\" or I would just create a new folder within that folder and move them in there, in case you want to use them some day.
No need for a new game right?
No new game required, but it is if you want to see some of the early small story changes.
Ahh , thanks for the tip!
Btw ,"Included no flashing update icons that were under mini map" is it possible to exclude this change?
You can delete the two "maingame_3_" files in "gamedata\config\ui\" or I would just create a new folder within that folder and move them in there, in case you want to use them some day.
Okay , thanks a lot mate ;)
Really appreciate the fixes (LA 1.4007 is brilliant btw.), however the weather is rather gloomy - ie. mostly fog, rain and overcast. Is there any possibility of a "sunny weather" mod, where you still have all kinds of weather, but mostly sun? The game is more enjoyable walking around in sunny, clear weather. There is so much walking in game, where you spend time looking at the surroundings, enjoying the atmosphere.
(I've read typing "set_weather af_clear" in console, can crash the game and corrupt save games.)
Again, thanks for 1.4007, great game!
Credit for 1.4007 goes mainly to the Russian team, I had nothing to do with 1.4007 really.
Re: the weather: I wont be doing anything with it, but I do agree, I like sunny/overcast weather much more then rain and gloomy.
And ya, it is not advised to change the weather via console, it can cause bugs apparently.
Ok, thanks for the reply.
BUG: SKS gun icon in inventory HUD is missing, when installing this mini-mod (I didn't install weapon textures, since I use LA weapon addon/mod. Didn't start new game after installing.)
Deleting textures/ui folder fixes the issue, but then one doesn't get the updated icons.
Could be other missing icons, just installed the mini-mid...
Thanks, but my modified ui_icon_equip dds doesnt touch anything related to the weapons.
Oh I see... You cannot use my modified ui_icon_equip file with any weapon mod that modifies ui_icon_equip (which most will), as the gamedata one will take priority and overwrite the one in the mod, you will need to delete mine.
For clarity, I will add that it cannot be used with a weapon mod, or you can always merge yourself if applicable or delete the file, instructions in description now.
Is there any way to not end up with the PDA icon missing after deleting ui_icon_equip file?
I'm asking since I'm using the PRM weapon pack and I have no experiance of merging files.
Works like a charm, thanks LB.
Nice, thanks for d/ling it!
If there's another update to this mod in the future, would you consider fixing the save function, so that we can see the screenshot in the save game menu again. This makes it easier to navigate the save games.
Sorry but dont know how to do that, maybe someone else could help with that.
This mod give a new history to lost alpha
Does this mod still work? On new v1.4007 game no PRM at the 'Meet oleg Gosarov' Mission