Description

JSRS to Call of Chernobyl 1.4.22 Arsenal Overhaul 3.0 (not tested with another versions)

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JSRS 3.6 to CoC 1.4.22  AO3 + more things
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Nikkolai_Superfly
Nikkolai_Superfly - - 130 comments

You need to disclose if this is for 1.4.22 or 1.5 r6.

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SpcDan
SpcDan - - 228 comments

A bit late but it's compatible with both 1.4.22 and 1.5. Only changes the ltx files in configs\weapons\sounds that associate every sound with each gun. I tested and there was no problem with this.
The only issues were missing sounds and wrong file paths but that can be easily fixed.

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Koytar
Koytar - - 9 comments

Used this mod on CoTZ and got this error without modifying anything and adding the flag to the exe -noprefetch

'FATAL ERROR

[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : z:\mnt\homework\steamlibrary\steamapps\common\s.t.a.l.k.e.r. - call of the zone\gamedata\sounds\weapons\l96a1\bolt.ogg'

What you can do to fix it is go to this mod's \gamedata\sounds\weapons\l96\

Then copy the bolt sfx of the gun, create the folder l96a1, paste the file into this newly created folder and then rename the .ogg into bolt.ogg and you should be good to go. I will post more edits if I encounter bugs of the sort or it's maybe my modpack being a ********

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Sr.Pineapple
Sr.Pineapple - - 68 comments

I want to make an adaptation of this for FWR, can someone help me how to do so?

(FWR also contains weapon_sounds.ltx file)

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