This ZIP file contains [In Hell - Director's Cut] Episode for [LibreCoop]
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IN HELL - DIRECTOR'S CUT - LIBRECOOP VERSION V1.1
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1). Description:
- This ZIP file contains [In Hell - Director's Cut] Episode for [LibreCoop]
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- Change log:
========= INHELL CO-OP v1.1 ===========
- [BUGFIX]: Some Sounds, Triggers, Monster_clips, Doors and small optimizations
========= INHELL CO-OP v1.0 ===========
- [BUGFIX]: Various bug fixes, and small optimizations
- [ADDED]: Checkpoint System
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2). Installation:
- unzip xlibre_inhell.pk4 file into your [LibreCoop] directory..
dhewm3: C:\<name>\dhewm3\librecoop
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3). How to play:
- it has been added for the map list and you can vote it in the dedicated server
Good Luck...
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4). Map List:
- This pack it includes 23 levels and Inhell_Endbox
01. Introduction
02. Entrance
03. Evil_Hatred
04. Place_of_Death
05. Inhell_E1M1 - Redone
06. Unholy_Chambers
07. Dead_Simple
08. Village
09. The_Cruel
10. Demonic
11. Anomaly
12. Entrance 2
13. Evil_Hatred 2
14. Place_of_Death 2
15. Unholy_Chambers 2
16. House_of_Suffering
17. Dead_Simple 2
18. Village 2
19. The_Cruel 2
20. Demonic 2
21. Demonic Temple
22. Anomaly 2
23. HellBabel
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Title : "In Hell - Directors Cut(V 1.1)"
Date of finishing : 2007/23/9
Author : Steve "Doomi" Kirbst
Email Adress : doomerland@web.de
Other files of the author: de_Wohnheim, Eberhof_3k, little_italy, cs_spaceport and many more ( Counterstrike )
little_italy, Eberhof_4k, Trainingfacility, fy_tmpmap and more ( Counterstrike Source )
mp_bunkerville ( Call of Duty ), In Hell ( Classic 2006 )
Website : www.doomerland.de.vu
Description : In Hell is a new episode for Doom3, which should liven up the classical Doom - Episodes.
The main aspect is the atmosphere, which should be as oporessive
as in Ultimatedoom or in Finaldoom on the Playstation1.
These Games had the best atmosphere, and they also have it yet, perfect for a awesome Horrorshooter.
Firstly the dark sound must be mentioned,
without it, the atmosphere wouldn't be that groteskst and dark.
That's why these versions are a lot better as the excellent versions for the PC, anyway.
In this new Episode, there's no flashlight anymore. The player got infinite Stamina
and there's also no more PDA to look at for reading any messages.
It's only about getting out of the forecourt of hell, in which the player is captured.
That this is gonna be worse than the first thought is only the incentive,
to stay alive with anything you've got. And also to kick a lot of asses back to hell. :)
Changed are the weapon sounds, weapon- and playercharacteristics.
The Deathmatchmode has changed a little,
so that the new weapon- and playercharacterisitcs are different in comparison to the main game.
Though there's a multiplayer-mode, I can't give you any kind of support. The Cheats, changed for Hell 1.0, are now available as classical Doom3 Cheats.
Important is, that you gotta play the episode again after finishing it for the first time,
'cause you only have seen every single corner of In Hell after playing it twice.
The second run is definitely different.
You play the levels partly in a different way and visit locations which weren't availible in the first run.
Also the architectonical style has changed, same as the backgroundmusic.
Each Level got its own theme, which fit into every of it.
Changes to In Hell 1.0 : In this Directors Cut Edition of, there are 2 new huge levels called phobos_anomaly 1 and phobos_anomaly2 to get through.
The old maps are changed in the way, that unfair spots are thrown out and that there are more items and ammo placed in the levels.
Also a few graphical tweaks are made and the level of detail increased.
Known Bugs aren't existing anymore. The episode now runs a little bit smoother.
The original Doom3 Cheats are activated, again.
And last but not least: In Hell - Directors Cut got a comfortable installer! :)
My thanks go Elusive, Legion_X, Klonseman,Dave the Freak, Taz ( Betatesting )
the following Persons Taz ( Englisch-translator )
who helped me a lot, Nicemice, Klonseman ( adviser )
finishing this Episode HandD, unity, Taz ( help for publish )
and also helped me in Kai Moosmann ( for the secretmap E1M1 )
other things when I
need their help.
Average
-0 votes submitted.
If you find something bugs or problems [In Hell - Director's Cut CO-OP Version] so please report any bug here...
Are you working on your own COOP mod or just maps.
1). XCoop is in development now and I hope to get it released soon..
2). I just wanted to release an (Classic Doom) & (inhell DC) versions for Librecoop quickly