Eat This!!!!! - Defeat the Simo-K boss in TSM

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Comments  (0 - 10 of 42)
Nuclear-Skull87!
Nuclear-Skull87!

Hey Simo-K

I am Luke Murphy and when knowledge-permitting I plan on making a remake of E2M6 Halls Of The Damned with Doom 3's I.D. Tech 4 engine and I was wondering if I could ask you permission to use certain faucets from this mod like the Nuclear Waste effects and the grating of where it would be under a metal floor?

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Simo-K Creator
Simo-K

mod name? link?

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Gadavre
Gadavre

Thank you for Mod IN HELL compatible with BFG Edition!!!

Could you make map ("The Sigma Core" and "Once Upon A Time") compatible with the BFG Edition? this is great maps.

Gamebanana.com

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Simo-K Creator
Simo-K

hello...
it requires extra work to make both levels to work properly... I've heard of someone else has talked about this from the ( IDtech discord server...)

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Majonr1
Majonr1

Hi Simo, Thank you for the mod. It´s great! I played several years ago Tested 6 and now I am hyped for Tested 8. I played until temple bridge before I lost my save. I could not figure out to start the map temple bridge by cheating. Can you help me out please?

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Simo-K Creator
Simo-K

map templebridge

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Majonr1
Majonr1

Ok. That was easy. I worked with "/" before... Thank you! I am really enjoing this!

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Guest
Guest

implement icon of sin in a level fast. want to fight infinite spawning monsters in doom 3

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Simo-K Creator
Simo-K

I can't... until the other two projects have been released out called: (Tested_v8.1) and (XCoop Submod)... maybe in 2022 i will start developing something else...

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Guest
Guest

why not make icon of sin priority? maybe put it in tested next version

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Simo-K Creator
Simo-K

yeah... maybe it can be a good idea and i have to first ask for permissions from revility, if i can add (icon of sin boss) and make it to playable for tested episode....

edit: I am working on new rooms and the changes now, and I have also sent a message to him about (icon of sin boss)

edit4: It is now just to make a boss fighting room so
(icon of sin boss) has been added so...

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