Remastered all of Gearbox (HD Pack) weapon models with the power of Neural Upscaling.
Note: Preview shows the PS2 Grenade model, but the original HD grenade is packed along with the other models, I added an extra folder with the PS2 one in case you want to use that one instead.
So far I did the weapons, and MOST of these are just raw converts without much (or any) tweaking.
Tweaked/edited models are:
All weapons: They use Ambient.Impact's HEV Arms instead of the original mesh (better uv's and higher polycount)
Handgun: Remade the main texture, rebalanced the lighting so it isn't gray anymore, it uses Blue Shift's animation set (working slider bone).
Assault Rifle: Touched the texture in various parts to get rid of artifacting from the upscaling process.
Gauss Gun: Ditto, tweaked several aspects (normals, rigging) of the mesh in order to improve the chrome rendering. Huge thanks to The303 for providing such edits/fixes.
Awesome stuff!
I just noticed that the crowbar texture is still 256x256 though. Do you still have to make that or did you include the wrong model?
*whoops*
Edit: There ya go, thanks for noticing!
You're welcome. And thank you!
Nice
Damn, that C4 satchel looks so HD!
Will you consider doing a pack like this for Blue Shift and Opposing Force using Ambient.Impact's improved arms?
Genial! me encantan tus trabajos loco!
Could you tell me what programs you've used to do this wonderful job?
ESRGAN trained with manga or faces database depending on what I need, Waifu2x, AI Topaz GigaPixel, and Photoshop's smart scaling. All of that combined (if needed) on top of my own touches to get rid of the uneven or lost bits.
Well, they look for me just a tiny bit better, than originals.