Description

Addon implements new enhanced music script to provide dynamic music playback during fighting or idle with more immersive sub states + adds new unique music tracks.

Preview
Dynamic & Ambient Music Overhaul (Update 4)
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mujo70
mujo70 - - 343 comments

Pretty cool

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Guest
Guest - - 689,698 comments

this is dope

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TheVeryRareGmanID
TheVeryRareGmanID - - 249 comments

Is there any easy way to get the standard dynamic music mixed into the ambient tracks too?

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garbielmcclay Author
garbielmcclay - - 12 comments

Unfortunately, I couldn't find such a way.

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D3LastHope
D3LastHope - - 70 comments

Can I use it with mods that are adding new tracks?

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garbielmcclay Author
garbielmcclay - - 12 comments

By default, other addons that add custom music will not work, only if you manually patch. I wrote a small instruction in the description if you want to do this.

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SeriousToni
SeriousToni - - 626 comments

This looks interesting! Going to watch this and the questions here in the comments.

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Chimo69
Chimo69 - - 187 comments

does this work with mo2?

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garbielmcclay Author
garbielmcclay - - 12 comments

Currently only manual installation. But I think I will add support mo2 in the future.

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Chimo69
Chimo69 - - 187 comments

right then i will try when you add this feature, i don't like to add things manually on root folder, nice mod!

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Chimo69
Chimo69 - - 187 comments

After testing i say this mod is a must!

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Guest
Guest - - 689,698 comments

как установить

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garbielmcclay Author
garbielmcclay - - 12 comments

Просто перенеси папку gamedata из архива в папку с игрой, с заменой.

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Dlani
Dlani - - 69 comments

It's gorgeous! Nice work!
By the way, do you plan to add more tracks?

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garbielmcclay Author
garbielmcclay - - 12 comments

Maybe.

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BadaBoom_0325
BadaBoom_0325 - - 567 comments

Ah yes!? Finally full-workable with no bugs and crashes dynamic music and some sweet ambient music? Oh jesus that really rules!

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cosmicTAXI24
cosmicTAXI24 - - 29 comments

I really like the music and the implementation of it, my only thing is that I still hear the background vanilla ambient music. Is this intentional or am I doing something wrong? I dropped it into the gamedata folder as instructed but was not prompted to overwrite any files.

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BadaBoom_0325
BadaBoom_0325 - - 567 comments

Well yes, I have the same problem, but I'm also using ambient pack.

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garbielmcclay Author
garbielmcclay - - 12 comments

Thanks for feedback and my apologies, it cause because am made i mistake with the folder name. I fixed this problem in update 3.

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garbielmcclay Author
garbielmcclay - - 12 comments

You can fix this, without download new version if you manually move file "game_levels_music.ltx" from "gamedata\config\" to "gamedata\configs\"

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BadaBoom_0325
BadaBoom_0325 - - 567 comments

Exellent, thank you for fix!

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Guest
Guest - - 689,698 comments

painkiller fights theme please? or i can do it by myself?

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Guest
Guest - - 689,698 comments

Hi man! I totally love this. The combat music is totally sick but I noticed that my PDA sounds no longer works. When you get notifications from the PDA, There's no PDA sounds with this mod enabled. I installed a PDA new sounds mod by the way. Is there any way you can kindly fix this? Other than that, This is totally nice! Thanks a lot brother!

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Aphrodite_child
Aphrodite_child - - 92 comments

This mod its very nice, i liked a lot! thx for your work mate! and it works with MO2 with 0 problems

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idunnowhatwritehere
idunnowhatwritehere - - 1 comments

Pretty god.

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Sxnner.Idfc
Sxnner.Idfc - - 37 comments

Excellent addon complementing immersion in the game.The Author 1 Hip wife and 2 porridge of chimer-mutant

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Guest
Guest - - 689,698 comments

Is it possible to add MoozE’s cut combat tracks to this?
Like there is a lot of amazing stuff that he made that kept the stalker tone, such as..

Ammo Feeder: https youtu.be/592odhtCruQ

Bulletproof & Panic-stricken: https youtu.be/gjf_VfZFwRg

Predator: https youtu.be/RXPgDbzM-5s

Like seriously, fighting monolith with these would be hype as f*ck.

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SomeGuy04
SomeGuy04 - - 18 comments

For some reason, some of my mods don't seem to work like firemode, ammocheck and nitpicker after this mod was installed into MO2, this occurs when I load into a recent save file, if I press on the firemode check mod, it will freeze me in place. This mod is great but this issue is a deal breaker for me.

I hope you can fix whatever issue is occur-ing in the mod.

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WinterStalkerFan
WinterStalkerFan - - 53 comments

Hey man ! Im getting a mistake here , any advice on fixing this ?

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...a.l.k.e.r anomaly\gamedata\scripts\music_overhaul.script:138: attempt to concatenate a nil value

stack trace:

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garbielmcclay Author
garbielmcclay - - 12 comments

Install current version of addon (update 3), this error is fixed since update 2.

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SkyJoe
SkyJoe - - 14 comments

good man, I want to have a specific track for a specific map, for example the laboratory X-18, is it possible for example to put an exclusive track for the laboratories?

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oozish
oozish - - 315 comments

I wasn't expecting to be impressed, as it's virtually impossible to break the hold a previous mod 'Ambient music' tracks have on me, but this overhaul succeeds! 10/10 Very well done!

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aorushome
aorushome - - 221 comments

Very nice thank you

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Forest_Boy
Forest_Boy - - 11 comments

I keep getting this crash:
! [SCRIPT ERROR]: ...s/anomaly-1 5 1 2\gamedata\scripts\music_overhaul.script:155: attempt to concatenate a nil value

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...s/anomaly-1 5 1 2\gamedata\scripts\music_overhaul.script:155: attempt to concatenate a nil value

Any idea what's causing this? I have it installed via Mod Organizer 2, if that changes something.

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arcvoodal
arcvoodal - - 49 comments

Not bad, some pretty good stuff you've got there.

There's also some good ones on the lists of songs used in dead air and misery. Cherry pick some from there if you're looking to add to this mod ;)

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Δαμοκλῆς
Δαμοκλῆς - - 222 comments

Music isn't playing for me for some reason, not sure if it's an issue with another mod or not, tried MO2, and manual install.

Perhaps it's radios extended breaking the mod?

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SayuriInBlack
SayuriInBlack - - 140 comments

Music mutes itself when entering combat and at random points, i need to change the dynamic music volume manually in the console to bring it back, any ideas?

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BadaBoom_0325
BadaBoom_0325 - - 567 comments

Hmm, maybe here's any way to add support with Ambient pack, but also not to change to the music *after_combat* when you killed all enemies? I wish to listen calm ambient music, yet I know only how to rename files and a bit shamanize in script file.

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ElCaz4dor
ElCaz4dor - - 193 comments

This is so good. I made a patch between this and ambient music patch,, but actually I'm going to make my own music for this.

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ElCaz4dor
ElCaz4dor - - 193 comments

I crash everytime it tries to play an idle music. (it was fine for about 20 hours)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\anomaly_src\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ....k.e.r. - anomaly\gamedata\scripts\music_overhaul.script:155: attempt to concatenate a nil value

stack trace:


This should be the line in question:

local name = "music_overhaul\\" .. get_state_name(state) .. "_" .. playback_order[state][playback_index]

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Jon24
Jon24 - - 4 comments

This is an amazing mod! I remember using some dynamic music mods before but they would often crash for some reason.

If there's one suggestion that I could ask for, it'd be if it was possible to have separate idle tracks for day and night. Honestly, as it is is great though. Thanks for making it!

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SalamanderAnder
SalamanderAnder - - 37 comments

Heads up. The video showcase link is broken.

Also, would it be possible to detect if a player is near an anomaly or even specific types of anomalies and play ambient tracks based on that parameter as well? I think that could make for some very cool atmosphere.

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Бревномет
Бревномет - - 12 comments

AWESOM!

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