Description

A compass that can display map markers and waypoints in realtime from the Dynahud Hud Manager mod

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Dynahud - Dynamic Compass Addon
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SANOX_y
SANOX_y - - 23 comments

cool

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Guest
Guest - - 690,362 comments

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Helmiki
Helmiki - - 54 comments

Looks very interesting, buch nicer that the one bundled with gamma and less overpowered than a minimap

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strangerism Author
strangerism - - 185 comments

Thanks. I tend not to use the minimap, I prefer to opend the pda to check my whereabouts it's more immersive. I made this mostly for fun or as a joke but at the end of the day it turned out very handy when you are in bases and need to return quests. Also it synergizes with the P.A.W. mod very well. Now you set a waypoint with that and you can follow the arrow if you want.

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D3CXII
D3CXII - - 2 comments

can you tweak the compass texture a little? so that E W and S are upright, maybe a green colored N because it would go nice with GAMMA

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strangerism Author
strangerism - - 185 comments

this was done, apart from the N color wich I left it as it is. I wanted to keep the subtle design, the green N would stand out too much in my opinion

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ravenjehuty800
ravenjehuty800 - - 42 comments

heya! cam across this mod and gotta say, nice job! problem though: the texture is not properly aligned with the compass itself. would you mind if i tinkered with it a bit and shared my findings? also would it be a problem if i implemented it into my mod in the future? (Rave800's Compass Overlay)

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strangerism Author
strangerism - - 185 comments

thank you. what do you mean the texture is not aligned with the compass? If you mean the transparent level texture and markers that are a bit off center compared to the compass texture it's done purposively. This way the level map is centered around the border of the screen so you can see coming near a task marker but the compass is a bit below so it does not take too much screen estate. Feel free to implement it in your compass, at the end of the day I just edited an xml file :-D
You can always share what you mean with a screenshot

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ravenjehuty800
ravenjehuty800 - - 42 comments

ah i see, the off-centered compass was done purposefully. Nevermind that then, i was able to edit the .xml to my liking.

while tinkering with your compass mod i saw just exactly what line of code you edited to make the minimap transparent. I gotta say i would have never thought of it myself as it's such a simple edit. The mod i had made only shrank down the minimap so that the compass texture would remain, but people were asking if it was possible to make an objective marker for it. problem was i didn't know how to do that without the minimap showing up, but after seeing your edit it inspired me to dig deeper. now i've got more or less a working compass with a custom objective marker and that's mostly thanks to you!

so yeah i will absolutely credit you when i upload this new mod!

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strangerism Author
strangerism - - 185 comments

If you decide to make your own version, I will appreciate if you credit me and this mod. I'll do the same here

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jguftyrtrx
jguftyrtrx - - 74 comments

Нет бы сделать мод чтобы NPC использовали укрытие в перестрелках, а не бежали под пули, как БАРАНЫ НА ВОРОТА сломя голову . Вы моды которые мало кому интересны выпускаете .

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Vito_Fado
Vito_Fado - - 1 comments

У меня небольшая проблема у меня на этой карте высвечивается полоска шума и она очень бросается в глаза
(сборка у меня ЕФП)

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strangerism Author
strangerism - - 185 comments

ask efp discord how to remove the bar of noise. maybe it's just a mod you can disable

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wmate
wmate - - 47 comments

hey man, awesome work there, I only have 1 question:
how can I remove the off center alignment?
Thank you in advance :D

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WinterStalkerFan
WinterStalkerFan - - 53 comments

Excuse me man , but i have a huge mistake , i think i installed something wrong , how to have the Compass like urs on the video ? i really want the same result , but after installing all mods i get this mistake

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...s/s.t.a.l.k.e.r anomaly\gamedata\scripts\axr_main.script:260: table index is nil

stack trace:

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WinterStalkerFan
WinterStalkerFan - - 53 comments

I fixed , the problem was in the wrong mods installed , they had a little conflict but its solved now

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Guest
Guest - - 690,362 comments

it's so hard to me to understand how to install this, first says something about 'standalone' and then something like I need to install others mods... could be possible to clarify the description?? (pleeease :D) I feel it can be better ;)

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strangerism Author
strangerism - - 185 comments

The instructions are detailed, exaustive and to the point. What is that you don't understand or think it's missing? However, you are right about the standalone thing.

It's says standalone because originally this mod was only part of Dynahud Hud Manager Moddb.com before I decided to make it standalone and publish it here.
Having said that, standalone also is intended as being a mod which not does requires external dependencies which is not in some cases.

I might remove standalone to avoid this confusion.

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Guest
Guest - - 690,362 comments

in the part of 'easy install' I see "Fomod installer", what do you mean by that??

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strangerism Author
strangerism - - 185 comments

FOMOD is a format of mod packaging that creates installers with options to choose from.

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confederat_
confederat_ - - 1 comments

Tell me how can I install the compass mod for anomaly 1.5.2 redux 4.2? I added it to the mod manager, but I don’t see it in the game

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strangerism Author
strangerism - - 185 comments

put it last in the modlist see if it works. I don't have the Redux 4.2 modlist

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St0yk
St0yk - - 37 comments

Is there the option to make the noise & visibility useable? Like with the regular HUD. Maybe as some bars that follow the compass outlines left and right or something

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