This High-Quality 1 map is for 4 player with 2 A.I modes/Game modes and Time variations and Weather conditions in overall 18 maps
(Map)
The map is chinese style farmlands with realistic terrian with little mountains in north and drayed out river in the south with some 2 cities and 1 gas facility. this 3 key areas are objectives for SAD Mode. The farmlands is good for tank formation manuevers and artillery positions so projectiles fly freely. the city is not good for tanks but good for infantries especially in Secure and Advance mode. Squads and light vehicles/APCs is very-very important in the cities in SAD mode.....
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(Time variations)
-Morning
-AfterNoon
-Night
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(Weather conditions)
-Foggy
-Rainy
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(GAME Modes)
-The Skirmish (SKH). mode is the standard C&C Generals game mode
no need to explain
- The Secure and Advance (SAD). is same as Skirmish but directed to an objective/flag
This mode is actually not implemented in Enhanced Mod like the Cold war Crisis mod do. They call it advance and secure mode i think?. It has a conditions to win. You need to Capture all the flags and a destroyed enemy to win. In which only PvP can plays it happly. Well i can do that by scripting but i dont have a time. But for now you can win the game Without those flags just destroy your enemy. Anyways heres the rules of SAD mode... You need to capture the flag and defend it with units. garrison your troops near the flag and make your tanks/artilleries in defensive formation make sure the objective have armed presents on it not just drones circling around or a captured flag you need to have a control in that area supervision by your troops and then advance into the next objective if all the flags is yours and the area around the objectives is clear then make a final advance destroy your enemy
[A.I]- This mode is not new you can see this mode in Cold War Crisis MOD and others but not a.i supported This Mode here is A.I supported cuz i made it happen yes indeed i am Einstein yeah i am. i mean the a.i cant do intelligent things but i made the A.I waypaths directed thru the objectives they can do basic laws of SAD mode they can Secure the area of the objective then Advance they can also capture flags but sometimes they ingore it always. A.I can do offinsives of an enemy occupied objective...
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(talk)
For real its fun to have SAD mode because of realisim i mean in real-life you really need to secure a strategic area like a city or a facility like in this map their is a city objective and you can literally see urban firefights and the enemy just clean the whole area using artillery or tank blitz and a gas facility objective and seeing my own tank shooting inaccurely hitting a gas tank and just fucked up my own troops. Im tired in skirmish because important places like a city or a very nice place is ignored
i actually created this map back in 2016 for enhanced MOD because of the very good grass and tress and almost forgotend for somereason and now i added some variations and A.I/Game modes .
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(known issues)
- Few object bugs is present in the map
-This map is 4P so as of now it can sometime cause crashes if you have 3+ a.i so i recommended you vs 2 a.i
-The map is very bad dont have a very nice detail cuz objects in the map is in 3k limitation so i prefer to stop puting objects for the sake of FPS
-Thier is no Foggy Noon.etc variations because of glicthes
-A.I can sometimes acts very bruh like weak attack waves.etc
Average
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Is this map fits with any mods or vanilla version?
This map is for Enhanced Mod. The Skirmish mode will work fine and SAD mode in vanilla/modded but thier would be missing objects like the flag for SAD mode and trees,grass,tunnel,signs,fog.etc you can reaplce it.
Looks really nice.
XD