The vanilla edition includes 5 new enemy types: the chaingunner for the Ultimate Doom, the Nightmare Imp, the Lost Spectre, the Hell Spectre and the Red Baron. The new monsters are mainly variations on the old ones that add a little variety without being excessive.
The enhanced edition is for those that want lots of custom monsters. Almost every original monster is randomized, with the Arch Vile being the only monster that isn't. All of the custom monsters were chosen from the Beastiary based on how well they compliment the originals. As an example, expect various classes of imps to spawn where imps normally do along with the original variety. Each monster class has no more than 5 varieties, with most having 2 or 3.
Monster spawns are weighted based on what monster would normally appear.
Are you tired of playing a level and knowing just what to expect? Then this is the mod for you!
The Doom Monster Randomizer is a mod for G/ZDoom that uses custom
spawners to randomize monsters. There are two editions: vanilla and
enhanced.
The vanilla edition is recommended for those that want
to fight the original monsters with a few custom ones. The vanilla
edition includes 5 new enemy types: the chaingunner for the Ultimate
Doom, the Nightmare Imp, the Lost Spectre, the Hell Spectre and the Red
Baron. The new monsters are mainly variations on the old ones that add a
little variety without being excessive.
The enhanced edition is
for those that want lots of custom monsters. Almost every original
monster is randomized, with the Arch Vile being the only monster that
isn't. All of the custom monsters were chosen from the Beastiary based
on how well they compliment the originals. As an example, expect various
classes of imps to spawn where imps normally do along with the original
variety. Each monster class has no more than 5 varieties, with most
having 2 or 3.
Monster spawns are weighted based on what monster
would normally appear. For example, the standard imps should appear the
most frequently, followed by Nightmare Imps and so on.
As a
result of randomizing monster spawns, difficulty can be erratic. Overall
difficult is usually slightly higher. If you're having a tough time,
trying switching to a lower difficulty or use the vanilla edition, which
has less randomization.
This mod will not work with any mod
that replaces the existing monsters. This mod will work with most custom
levels, but may not work with heavily scripted ones. Weapon mods work
great and are recommended!
dark_halo_3@hotmail.com
Other stuff
Forum.zdoom.org
Great little mod that works with a huge amount of custom weapon sets. Currently have it for Trailblazer and Weapons of Saturn.
If you're that concerned about keeping it OG, you should have this one, but work on another that has a lot more enemies. I've had my fill of vanilla, I want some strawberry in that bitch!
I've been looking for something that adds to monster variety and works with brutaldoom hellonearthstarterpack.wad. Thank You!
Will this work with brutal doom?
yes it works