Description

This fix removes the bug of immobile NPCs when using someone else's weapons.

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AI_STALKER : Alien weapon firing bugfix
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*Pixel*
*Pixel* - - 18 comments

"...since issuing "nil" in the "update_best_weapon" function leads to the execution of the built-in weapon selection algorithm (and it cannot be changed, if anything)..."

Try to turn on use_single_item_rule = on in m_stalker.ltx file, it has to forbid executing built-in (engine) weapon selection algorithm (at least in vanilla games, I don't know about CoC and Dead Air).

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EkidonaArubino Author
EkidonaArubino - - 42 comments

Thanks - didn't know about that. Now then I will rewrite the first version of this script a bit and check it. Wait for an update.

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