Description

Good replacement for old ambient music and some sounds. Maybe.

Preview
CoC Ambient Overhaul
Comments
nadhij
nadhij

Good addon pal, been waiting for this for a long time.

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TheForgery
TheForgery

Excellent addon. It breathes in more life to even the most desolate places in the zone. I always disliked how quiet it is in some areas, unlike the other S.T.A.L.K.E.R. games.

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Kostov
Kostov

Can you by any chance bring back the directional music from Shadow of Chernobyl?

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exDeMODER Author
exDeMODER

Sure. Just delete game_maps_single.ltx and game_levels_music.ltx files from the config fodler.

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Kostov
Kostov

Not what I meant. In SoC, ambient music plays from a certain direction. If you turn around, the music changes direction with you. I believe this was removed in Call of Pripyat.

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exDeMODER Author
exDeMODER

Oh, my bad.
Now i understand.
But i can't do this. Sorry.

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Kostov
Kostov

It's alright. Дякую :D

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Junx
Junx

Nice work! I add this to my Mod Pack :D

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brankovich
brankovich

I didn't check, is this included in CoM? I'm guessing it will work w/o problems if it isn't

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exDeMODER Author
exDeMODER

Well, i didn't play CoM. But, i think it will work without any problems, yes.
Just read description, if game_maps_single.ltx file already exists in CoM

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Menumorut
Menumorut

Amazing

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Bazingarrey
Bazingarrey

This gives great atmosphere into the game :)

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punk0x29a
punk0x29a

Hi!
I don't quite get the installation procedure as you've described it. I went to the game_maps_single.ltx file and there's already "music_tracks = generators_musics" set in section [l13_generators]
Has it been updated, or should I change it to "music_tracks = l12_stancia_2_musics" ?
Thanks!

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exDeMODER Author
exDeMODER

game_maps_single.ltx file already exists in the gamedata?
If not, you don't need to do anything with files.

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Artaxxz
Artaxxz

Should it be "music_tracks = generators_musics" OR "music_tracks = generators_musics" under the [l13_generators] section?

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Beta99
Beta99

Hello, to install I just need to drag and drop in my gamedata folder right? Cause I'm not hearing any difference, is there something I'm missing? Thanks and sorry if it's a dumb question.

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exDeMODER Author
exDeMODER

Yep, just drag and drop files in gamedata

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centurin
centurin

Is there a way to tone down the frequency of the ambient sounds? They seem to play almost non-stop which really kills the immersion.

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axebeardbeardaxe
axebeardbeardaxe

Other than music, what types of sound is added? Because I just removed all the ambient monster and gunfire sounds from my game (it's stupid to hear a gunshots when nobody on the level is actually shooting at anything).

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smarch
smarch

To me it was "too much".
While I like some occasional distant gunfire or explosion, but really distant(out of level), these mutant growls and screams seemed right behind corner and was too much.
Some creepy and spooky sounds on rare occasion would be great, like subtle mutant growl and you funckin do 360 turns to find what the hell is going on... then just gtfo of there. Maybe some sounds that mutants do when just wander around.
+bird sounds native to region would be great, i never noticed if crows do sounds, but that would be great.

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Pepe_Silvia
Pepe_Silvia

Great mod! Loving the new ambiance, although I agree some should be "toned down" (if possible); but I'm loving the new music!

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Guest
Guest

название плез

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Wędrowiec
Wędrowiec

IS it compatible with Call of Misery?

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skullkan6
skullkan6

Could you update this to be usable for 1.5?

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