Description

This addon rebalances starting equipment and supplies to give more variety in the early game. Now compatible with Anomaly 1.5.0 Update 4. (If this is outdated, only use the "Without_Improved_Condition" gamedata folder and it should still be compatible.)

Preview
Better Starting Loadouts
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-Ghost-
-Ghost- - - 255 comments

Thanks for this. You do end up just skipping early tier guns because you can't maintain or repair any of them, and go straight to mid-late guns you get in drops.

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Wuach
Wuach - - 115 comments

i think the echo detector is for those who play other factions or other mode.

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ControlVolume Author
ControlVolume - - 4 comments

Yeah but its still a worthless starting option considering how cheap they are.

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Guest
Guest - - 689,565 comments

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dave_5430
dave_5430 - - 2,114 comments

I litteraly made this last night because I couldn't be arsed backhand makaroving people to death.

Thanks for a well thought out version!

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degtyarevisgay
degtyarevisgay - - 8 comments

Makaroving JAJAJAJAJAJA

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Staberind_X
Staberind_X - - 4 comments

This is great, personally I cba to bother with artifact hunts until I got a better detector, so I kind of janked myself, this plus the ability to fast travel back and forth improves things mutchly.

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Acemax
Acemax - - 375 comments

Thanks for changing the survivalist loadout so you actually get more than just a handgun. I would like to suggest a better Ecologist starting outfit, maybe the Ecologist guard outfit. Only because no ecologist wears a leather jacket and their starting locations are as dangerous as a Merc or Monolith.

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ControlVolume Author
ControlVolume - - 4 comments

That's a good point. I want to play through the beginning of various factions before changing much else, but I'll definitely do a pass on the default supplies for each faction. Ecologists in particular are tricky since all their outfits are better than any other starting option, and they have very few enemies down south. I might instead go the route of having their default loadout be a Bear detector and better helmet so they can dive anomalies immediately.

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Guest
Guest - - 689,565 comments

Is this compatible with update 3?

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LifeDecoded1997
LifeDecoded1997 - - 148 comments

"Update v3 tweaks the default loadout of some factions. Compatible with Anomaly 1.5.0 Update 3."
;)

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Guest
Guest - - 689,565 comments

Is this also compatible with update 4?

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Dalabak
Dalabak - - 196 comments

Does this work with update 4? I know the title says 3, but I'd like to know fi it's compatible with 4. Nice work, btw. This was sorely needed.

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ControlVolume Author
ControlVolume - - 4 comments

It does now!

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KraZeDxGAM3R
KraZeDxGAM3R - - 8 comments

Is the UNISG supposed to start with a camouflaged m9?

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Dazkojin
Dazkojin - - 13 comments

Thanks for this, I had to re install stalker many times, this will reduce the grind for the beginning. Cheers !

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Schuchart
Schuchart - - 1,641 comments

Definitely one of my favorite addons! Damn good!

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moisesjns
moisesjns - - 201 comments

but stalker is about being a HOBO Bum! You cant into stalker if you dont play with Garbage gear on purpose. Rookie Outfit from Cordon- Radar Is for true stalkers.

Meme and jokes aside, thanks for the mod. It makes the early game guns used more.

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~SiCK~
~SiCK~ - - 54 comments

Did it work with 1.5.1 ?

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fieldsoffire
fieldsoffire - - 12 comments

Had a seemingly isolated incident with crashing for a while but otherwise it seems to be working just fine. Watch my comment below.

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fieldsoffire
fieldsoffire - - 12 comments

Is this still getting updated? I just started getting crashes running this in 1.5.1 with BaS and trader overhaul (among other mods though I felt these were relevant to mention).

I was able to start a game at first and played for a while. However an hour or so in and some time after moving into another area, the game ended up crashing once I tried reloading saves. From there on I couldn't reload any saves or start new games with the mod installed, though after uninstalling it I was able to recover my save. Pretty much the mod just started crashing after a while even though it was running fine at the start. Anything I can do?

Here's the pasted stack trace logs from crashing the game three times:
I.imgur.com

JGSME mod list:
I.imgur.com

Edit: So I moved to another area, reloaded the mod, and suddenly it's working fine again lol no crashing from saves or new game. Still curious about the crashing though if you can find out why?

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Crlsdmc
Crlsdmc - - 104 comments

Consider yourself lucky bud! I can't even start my new game with this mod (and it's sad because I love it).

I had to disable it, will wait for 1.5.1 compatibility (perhaps?)

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fieldsoffire
fieldsoffire - - 12 comments

I just started yet another run and it's working still! Might be something from my other mods? Either way let's hope he does update it soon because I am still a bit worried.

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Operator_Max1993
Operator_Max1993 - - 231 comments

i can't even start the game with the mod
which is a shame, also i would like to see more early game pistols like Hi Powers for CS and Freedom, and Tokarev and CZ52 for bandits and loners

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Bronx9146
Bronx9146 - - 66 comments

will there be an update for 1.5.1?

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Guest
Guest - - 689,565 comments

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fieldsoffire
fieldsoffire - - 12 comments

For anyone waiting on a compatibility patch maybe try this instead? Compatible with 1.5.1 and also very easy to edit yourself.

Moddb.com

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Tacocat/ElPedroChico
Tacocat/ElPedroChico - - 49 comments

Why are the pistols so expensive, point wise?

They're like 200+ out of 1350

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blueminerz21
blueminerz21 - - 38 comments

1.5.1 update pls

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justaphysicsexpert
justaphysicsexpert - - 4 comments

1.5.1 I am using the without_improved_condition one but it still doesn't work ?

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HammerFist9
HammerFist9 - - 1 comments

The mod is now broken with 1.5.1, please update when you can

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