I reeskined all the original Brutal Doom v20b weapon sprites to make a differente arsenal to play BDv20b. In this version i recolored all the kick green sprites to Blue kicks for those Blue Brutal Marines like me!
Hope you enjoy this mod!
UPDATE TRAILER!
SPECIAL THANKS TOO:SGT MARKIV for make BRUTAL DOOM!
Dont run with BDv20b , just run with this file
Weapon sprite credits: Flamethrower: pa1nki113r and Mike12 SSG and Shotgun : DoomNukem, JTC3
Plasmarifle: Quaker540
NEW Dual Rifle : Carbine Dioxide and Jrmyxd (only the recolour)
NEW Rifle : Carbine Dioxide, Doomguy5th, Jrmyxd (only the recolour)
Minigun : Doomguy5th
Rocket Louncher : Mike12, SergeantMarkIV
BFG: PillowBlaster, Eriance
New credits:
New chaingun :Doomnuken, (Jrmyxd recolour and skulls)
New BFG Quaker540
Kick sprites: Ninlhil and Jrmyxd (only the recolour)
New BFG and New Triple Chaingun (it's not op, i didn't change nothing on the dacorate)
New Sprites for Classic Mode!
NEW Classic Sprites:
Pistol : DoomNukem and Jrmyxd (only the recolour)
SG : ???
SSG : DoomNukem
Minugun : MK2
Rocket louncher : MK2
Plasmaminigun : MK2
BFG : Quaker540
New Sprites for Monsters
New Slide for all the weapons
New Sprite for items
New Decals
Special thx for Merser433 for making these monster's sprites
Also SalmonGod as Zbrush sculpt and thief666. for some monster HD sprites
Also to Ali's Jr for items sprites and decals
Also --Nickelbawker For some HD weapons sprites
Also The_DooM_Marine for the compilation of Knights, Barons, Shotgun guys, Cyberdemon, Commander. Compilation
Coming up next
Also Compatible with Brutal Doom 2016 Addon mod
Awesome!!!
dat rifle :3, needs to be in v20b
The skins are hot! The blue light added to the base of the fire for the flame thrower is nice too!
Its not working. Everytime I load only the original doom shows up.
Dont run it with BDv20b , Just run with this mod cuz is BDv20b main file with other weapon sprites
I didnt run it with BD V20B. Does it require open GL 3.0?
Maybe Gzdoom 2.1, but its only the same BDv20b only with other weapons D:. Try play it only with this wad
I did. But each time I load, the normal doom shows up. Not this one.
It's like it didnt even read the mod.
Try gzdoom 1.8.10 dec 2014, it works for me fine with that branch and 2.1 dated for jan. 14th 2016! And enter it as the 1st pk3 under 'global autoload' in your .ini file.
First off im using a port for android. Which means I play this game on android. It uses gzdoom 1.8 and 2.1 pre(optional). All mods work except this and project brutality. Because brutality requires open gl 3.0 I have only 2.0. I think this mod requires open GL 3.0 too
The 1.8 branch doesn't require the newer open gl. You have to find a 1.8 branch dated from 2014 tho. It's a nice mod. Try this one -
Forum.drdteam.org
The 2nd zip in 1st post is 1.8.10 from DEC. 2014. Works great for me!
It won't work that way. To add a new gzdoom build whoever made this port has to do it themselves. Things are different in android
I know your issue. Try rename the pk3 file to bdv20bjrmyxdarsenal.pk3 Yes, you need to put them together to make it work.Because if the pk3 file has spaces between its file name it will always show normal DooM. Hope it worked for you.
Tested it with GZDoom Build 2.1pre on Doom touch. Works like a charm.
This comment is currently awaiting admin approval, join now to view.
This is great!!!
Thx marine
im so sorry i didnt get the legs done in time ;~;
but bruh that rocket launcher is the beta sprite from v20b!! and the minigun is AWESOME! i should make the v15 chaingun beta sprites if you want them? ive already started them and could finish them soon!!
Sure bro!
some sprites are missing and people say that it looks like an LMG barrel so i shouldn't do it, are you okay with that? :o im real sorry again just thought it looked nice!!
Mmmm let's see what can i do D:
oh bro you dont have to make anything ive made too many sprites to count! :D im not saying i CANT do it, goodness no haha im saying i dont want people to think its an LMG variant! :)
Looks cool! As you have supported me, I will support you too! Downloading instantly! =D
Thx bro! ^^
What are the requirements for this mod?
Maybe with a new Gzdoom 2.1 like gzdoom-g2.1.pre-1778-g1a63167.7z
Devbuilds.drdteam.org
That's exactly what I'm using. The thing is I'm playing doom on my phone using a port I got from Amazon app store. And its using 2.1 pre.
Did you try download it again?
Yes
This comment is currently awaiting admin approval, join now to view.
This mod can be played on an android? I can't see this being played smoothly at all on one of those lol. *edit* nevermind, I just seen a youtube video of someone playing it on one but it looked like a picture slide show lol.
There's this port called D-touch by beloko games available at the Amazon app store.
plays fine on the SHIELD tablet good sir
So does it work or not with Project Brutality?
Nope cuz it's BDv20b main file with another weapons.
1)Chaingun looks way too black and BFG looks like a toy.
2)AR looks freakin' sweet and the rocket launcher looks way better than the default one.
3)It would be nice if you replaced the revenant's missile launcher with PB's version of it.
Im gonna try but now im adding a new chaingun and im going to look for another BFG bro. Also im working on a different arsenal to Classic mode
New update today!
Changes:
New minigun (tripleminigun) (This item is not op i didn't touch the dmg on the decorate)
New BFG
Classic mode Reeskined on Beta! (taste it by your own risky, and told me what do you thinks )
The new minigun is much better!
hardly its remedial by design .... id take sgt marks original over this new abomination ANY day >_> everything else in the pack is brilliant tho.
on that note anyone know were I can get the old minigun from this pack? I really dont want to delete this addon from my collection because of a retarded triple minigun ....
The BD originals are nice too. But I meant the new chaingun is nicer than the all black one from the prior skins IMO. It's a triple threat, and I like skulls :-)
Did you delete the file for the prior version? You can try asking for a link to it if you prefer to roll back a version.
im gonna a upload v1 on mediafire with the black minigun then
Mediafire.com
1) The Modern weapons now are much better (no more Toys R' Us BFG!)
2) Classic weapons are inconsistent (all weapons are on the right hand position except for the rocket launcher. The plasma rifle's plasma fires as if its from a the center position)
4) I suggest finding the center position sprites for this weapons if possible
5) Overall, its an improvement!
Thanks for your suggestions bro!
At the beginning of your Brutal Doom V20b Jrmyxd Arsenal Trailer, it shows you starting in a level that appears to be E1M1, but there seems to be a few additional rooms. What map pack are you using for that scene?
Map of chaos by DoomVideoVault
Moddb.com
Script error, "BDv20b Jrmyxd Arsenal v3.pk3:blood.txt" line 610:
Expected ',', got 'l'.
Running latest GZDoom SVN release and got this error.
Dont run with BDv20b , only with BDv20b jrmyxd arsenal
I didn't, I only ran your arsenal file. It has something to do with the latest SVN releases because they use the newest code from ZDoom 2.8.0 or something like that. I find that the weapon mods I like to use don't work like they're supposed to with the newest versions of GZdoom/ZDoom.
I updated my GZDoom SVN, but it still gave me the same error. Just making sure that the svn version is the problem.