A modification of BaS, removing any ADS zoom on iron sights/collimators/red dot sights/alternate trijicon sights of every weapon added by Boomsticks and Sharpsticks, as well as disabling the inertia (slows mouse movement) on all of those weapons.
Installation:
- Extract the 7zip file
- Place the gamedata folder onto your game's gamedata folder, merging the two.
- When prompted, replace all files.
Changelog:
- 1.1: Fixed Monolith AK-12 red dot sights still zooming in (w_ak12_custom.ltx)
Summary:
I simply dove into the config files of all the weapons added by BaS and replaced the zoom factor for every instance of a slight zoom with iron sights/collimators/red dot sights/alternate trijicon sights with a string of letters, effectively eliminating the zoom when ADS at every FOV for those sights. Scopes still work as normal. I also made the control_inertia of every gun equal 1, which eliminates the slowing of the mouse movement when you have those guns out, especially noticeable on the DVL sniper rifles. I didn't think it felt very good to have the sensitivity change with every weapon you have in your hands, not even Tarkov does that. This is just my personal preference and I did a lot of busywork to change all of these so I thought that if anyone else wanted this and didn't want to do the work themselves, here it is. Of course, all credit goes to the mod author of BaS, Mich_Cartmen
I figured out how to eliminate the zoom by copying a typo in the config files of the sks which rendered that gun with no zoom, replacing the value for scope_zoom_factor with scope_zoom_factor, because the author seemed to accidentally type these twice for the sks. The string of letters or potentially any incoherent string of letters tells the game that there is no zoom factor without the crash that occurs when you spawn that gun in your inventory if you just delete that value. This means you don't have to set the zoom factor for every FOV as well, as the game is just told zoom = none.
This is purely for 1.5 beta 3.0, update 4, hotfix 8 and for the latest version of BaS, currently the September 1st update. I'll try to update the configs for the next versions as they come out. If you encounter any zoom on any sights, crashes when a gun shows up in your inventory/when you load up a save with a certain gun in your inventory, or messed up inertia on any guns, please comment and tell me the gun and sight that caused the incident and I'll do my best to fix whatever mistake I made. Thank you!
Patreon
Please post any crashes from guns being in your inventory or any sights that still have zoom on them/any messed up inertia and specify the sight and gun, and I will try to fix the issue.
i have this error
Expression : wave&&wave;->length()
Function : CSoundRender_Source::LoadWave
File : SoundRender_Source_loader.cpp
Line : 72
Description : Can't open wave file:
Arguments : d:/dddddddddd\gamedata\sounds\weapons\ak105_sp\ak74_draw.ogg
stack trace:
Was this on loading up a game or something? Like did you have an AK-105 specialist in your inventory or something or try to shoot it? If I know the scenario I could try to replicate it.
Updated to fix some red dot sights still zooming in on the Monolith AK-12 (w_ak12_custom.ltx)
Would this also work on CW_wp_lvl ?
What is that? I'd make a guess at the CW weapon pack and I have no idea if it would work with those, I imagine not because they probably use entirely different configs. I believe the BaS weapon config files are all for their unique guns.
I was just wondering as zoom and fov on Cw is so close and narrow. thank you for replying anyway.
However, if you want to **** around with it, go into the config files (gamedata/configs/items/weapons I believe) and look at the .ltx files for all the guns for CW. To find the inertia value, ctrl + f and search "control_inertia" and change that value to "1.0" to get mouse movement the same speed with that weapon out.
For ADS zoom, search for "scope_zoom_factor". It might list it for different scopes, which might be a small value like 18, but it should also list the value for iron sights and red dots. It might have several "scope_zoom_factor" listings if it's anything like BaS. To get no zoom, just replace the value with a string of letters, like copying "scope_zoom_factor" and pasting it over the value. The game will read this and come back with "hey, there's no zoom value" but will not crash like what it does when you delete that field and leave it empty. Alternatively, if you still want some zoom, replace the value with something bigger. BaS uses 93.3 for all of its iron sight/red dot zoom.
For fov, are you referring to hud_fov? I always turn that higher, even with BaS because it just looks so much better when the gun isn't obscuring half my screen.
I could try to look into making the same thing for CW, just haven't tried that weapon pack yet
Been looking for something like this, whenever i play with high FOV and zoom in it feels so unnatural. This made it x10 better, thanks for your work!
It seems to not be compatible with the magazines addon, is there a workaround?
Oh, perhaps the magazine addon patch for BaS changes the weapon configs to be compatible. You'd have to check the configs of both to see what the changes are and merge them I guess
L85 series need zooom mate