Description

This mod is outdated and no longer needed since HD-Models author fixed this in the newest update.

Preview
Bandit animations restored for HD Models
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TOVOT
TOVOT - - 181 comments

good :)

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GARU_Monolith
GARU_Monolith - - 212 comments

Noice

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Cheeki_Breeki_Bitch
Cheeki_Breeki_Bitch - - 8 comments

Does this also apply to the "lite" version of HD Models?

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_Zazquatch_ Author
_Zazquatch_ - - 73 comments

Yes, it should also work with lite since lite only changes the textures, not the meshes.
I'll download lite version just for you to check myself :)

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stalkarate
stalkarate - - 8 comments

Nice! If I wanted to could I tweak it to apply to certain other factions as well?

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_Zazquatch_ Author
_Zazquatch_ - - 73 comments

Sure you could. Just open ogfviewer, go to the meshes properties and and under skeleton motion_refs2 add actors\bandits_animation and the mesh will use these animations.

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LewisGstar
LewisGstar - - 3 comments

Which ogfviewer do you use to do this? id really like to know. I cant find one anywhere apart from the AXRtoolset and that seems basic and not able to change anything like that.

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_Zazquatch_ Author
_Zazquatch_ - - 73 comments

ARXtoolset. Okay I'm gonna explain:

Open OGF Viewer. Then some window opens

Now you input the path were the models reside in "Working directory", lower left of the window
Example: F:\Program Files\MO2\mods\pack\gamedata\meshes\actors\stalker_monolith

Now on the top left besides "Pattern matching", there is an empty checkbox left of it. Click it and select "All"

Now you right click any model on the list and input the "actors\bandits_animation" somewhere in the "skeleton motion_refs2"
Seperate them by comma.

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LewisGstar
LewisGstar - - 3 comments

Dope, thanks for the detailed reply :D

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Blyattyfull
Blyattyfull - - 28 comments

this Cheekie in my Breekie! <3

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