Small update for Savagely_Random's Upgrade Pack for Azure Sheep which includes some more improved models and HUD sprites (based on Mr_Floyd's and QuakerCraft's addons).
Addons used:
- Savage's Azure Sheep LD "Upgrade Pack" by Savagely_Random (base pack #1)
- Some Azure Sheep Improved Models by BrussTrigger (base pack #2)
- (Real) Low Definition Barney / Helmet by Dienor (placeholder for playermodel; recolored to match the main character's original design)
- HL1 NPCs LD Pistol Fix Pack by XRGMUser (Gearbox's MP5, SPAS-12 & shell models, original Glock for guards & female Black Ops, improved RPG and crowbar)
- Corrected Ammo Models by XRGMUser (9mm ammo for Glock & MP5)
- Realistically sized shotbox for HL1 by RenegadoBR (resized SPAS-12 ammo)
- A Normal Headcrab For Zombies LD by Eye of the Aist (zombies)
- Half-Life+Expansions: Reimagined Pack by Run-Think-Shoot-Die (OF HECU Marines with SAW head)
- Mr.Dr.Professor.Toaster's fixed models (Colt Python, RPG and crossbow reload sounds, grenade throwing sounds) + Rocket Launcher With Fixed Lens Texture by NOVλ
- HD Crosshairs by Mr_Floyd (recolored)
- HL1 MP5 & Shotgun Sprites Fix by QuakerCraft + TFC RPG HUD sprite for Half-Life by AleKK (RPG HUD icon)
- Azure Sheep background by NAPOLEON (Note: I know that the author used Calhoun's image from Blue Shift cover for Barn and a drawing of Resident Evil's Jill for Kate there, but this image still looks cool and, moreover, "neutral" to their new models, like an official menu background for Half-Life, so I've decided to include it here too).
- Half-Life Player models without color by TCHORGO & Barney in HEV Playermodel by AdrianRVS (retextured) (DM Barney models for developer mode)
- LD MP5A3 v2, World Model Style MP5 Viewmodel by Jakescience (MP5 models; edited by myself)
- 9mmhandgun Glock recreation by RedSlug (Beretta firing sound)
P. S. I decided to use Opposing Force crosshairs for new weapons (Beretta and M41A), because the original ones were kinda lame for me, and I couldn't find better alternatives for them.
Could you also make a HD crosshair for Point of View?
I'm afraid, but no.