Description

Kills exoskeletons wearer in the South maps automatically to avoid "lucky find" of very good armors or weapons. Also helps having a smoother start with my Ballistics Overhaul, especially when playing Ironman.

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[1.2.0] No Exos in the South
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Voland33
Voland33 - - 23 comments

Do their corpses stay lootable? If so that seems like it could cause balance issues.

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Grokitach Author
Grokitach - - 895 comments

Currently yes their corpses are lootable.

I will try something later on to fix it.

But most likely they will be fully looted by their comrades and other NPCs before the player reaches them so it's not a big deal.

Their armor will not be lootable with the progressive loot system anyway.

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Karbi_
Karbi_ - - 146 comments

Yes... Immersion

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TalDoMula
TalDoMula - - 96 comments

well...i guess no more monolit exo on early days at cordon anymore

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Rathians
Rathians - - 48 comments

Can you make sure that after a certain time, the exos don't die to spawn?

for example 30 or 50 days?

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Guest
Guest - - 691,448 comments

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Grokitach Author
Grokitach - - 895 comments

Just delete the add-on.

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Guest
Guest - - 691,448 comments

This addon looks hilarious to me. Its like the zone wants to protect the underdog and weaker stalkers.

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Grokitach Author
Grokitach - - 895 comments

Actually if you are a veteran in the Zone, you would not have anything to do in Cordon most likely.

Either way you get artifacts from I searched areas in the North or you are involved in your faction base / faction war. And I let Rostok, Freedom Base and Merc base having exos so it seems fine to me lore wise.

You don't see many exos in the South in the Original games neither.

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Freedom_is_garbage
Freedom_is_garbage - - 106 comments

Hey, but why are YOU go back in Cordon after obtaining exo. Maybe they just wanted to say hi to sidorovich.

Also why kill them? I'm sure there is delete option, just like in debug menu. Prolly, i dunno.

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Grokitach Author
Grokitach - - 895 comments

Yes there is and last time I tried it didn't work for whatever reason.

The addon works, it just needs some more polishing.

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SilverBlack78
SilverBlack78 - - 1,911 comments

I'm a Duty but sometimes Voronin or the barman have missions to kill someone in Cordon, Garbage, and other south areas and I'm still doing those mission, even if I'm Legend with +1.5M ru and a Nosorog with Spartan helmet.
I always find interesting to do a hike in the Zone from North to South and back, clearing the world from the bad guys and preventing the expansion of the Zone! Join Duty.

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Grokitach Author
Grokitach - - 895 comments

"Made specifically for Grok's Ballistics Overhaul and Ironman runs in mind."

Espcially the start of iron man runs.

You don't want a single exo to **** up your run because he decided to come South / because a quest from Igi Task decided to spawn one.

Because a fully fledged exo dude, you can hardly kill him with a 9x19 or 9x18 non AP ammo with the Ballistics Overhaul - which is the only thing you will have if you play Iron man survivalist or scavenger run.

Now if you play Anomaly during 200h on the same save with 4mil roubles, of course that addon isn't useful at all.

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SilverBlack78
SilverBlack78 - - 1,911 comments

True. My game is on ironman mode, but I still don't have installed your amazing addon (I'm planning to install it on a new game). Maybe you are right, Exos would be impossible to kill.

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Guest
Guest - - 691,448 comments

It just might be impossible to kill someone with exo at start of the game, if you playing with armor pen mod.

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Jack9999
Jack9999 - - 6 comments

HI! I was tormented by crashes for the 3rd day, by the method of exceptions, starting a new game (5 times), I came to the conclusion that your mod crashes. Here are the logs that I collected over these days (before that, the ANOMALY HD MODELS ADDON mod was considered guilty)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_ecologist\stalker_ecologist_merc1'. Please attach [*.ini_log] file to your bug report

stack trace:

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ New game without ANOMALY HD MODELS ADDON

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_neutral\stalker_neutral2g_merc'. Please attach [*.ini_log] file to your bug report

stack trace:

Full log:
Pastebin.com

Pastebin.com

My mods:
Pastebin.com

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Grokitach Author
Grokitach - - 895 comments

Thanks. Will look into it !

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irendie
irendie - - 28 comments

Got error today in Agroprom, similar to the Jack9999's one from May, only difference is in error Arguments:

Can't open section 'actors\stalker_ecologist\stalker_ecolog_guard3_merc'. Please attach [*.ini_log] file to your bug report

Found this reddit thread mentioning this happening in the Garbage too - Reddit.com

Could you fix this please?

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cretinous
cretinous - - 44 comments

breh

// GNES: A bad NPC model got deleted.

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'actors\stalker_neutral\stalker_neutral2g_merc'. Please attach [*.ini_log] file to your bug report

stack trace:

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Grokitach Author
Grokitach - - 895 comments

This is fixed in the last version

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andgrigorev2
andgrigorev2 - - 16 comments

Is this addon compatible with Lost To The Zone Director's Cut?

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wardooke
wardooke - - 6 comments

I know this is late, but has this addon been polished up? main concern is if an exo enters a starter area and dies will his corpse remain? and if so will it be lootable?

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villiance228
villiance228 - - 15 comments

I hope the Addon also kills the MC while wearing an exoskeleton in the southern locations. Otherwise - no, thanks)

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