I put in some long hours, and have finished the map. Looking at it I think I can say that I can make maps.
Should I commission a map, or make one myself? Map making can be a time consuming affair, and in the end could cost a goodly chunk of money. Considering...
Beta testers are going through their second playthrough, testing the updated content.
The Beta testing continues ahead full steam, and a new default bug has been encountered.
A simple modification which adds a ride-able dragon into the game. Also tweaks hit-point handling for ships so they are restored from save.
An Alpha Demo is now available for public testing, mostly to put various 'engine' additions through the hoops.
While bug hunting and code polishing, I freed up space for a few more lines of code. Managed to bring in a feature I felt was lacking.
Just a small update. Lot's of stuff happening, mostly around polishing and squashing bugs. Also tweaked conversations.
Continuing to polish stuff, including making the port a closer match to the original Apple II version.
Random Encounters have been added, but do they mess with the default too much?
You can tag anything on ModDB on ModDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.