Disclaimer: The PTSD mod 2 and 1 is not linked to the actual mental disorder. Story: PTSD guy returns in this all new adventure, full with completely...
A bit more detail about the release of Hot and Bothered 2.0 than what's shown on the file page.
REQUIRES GZDoom 4.5. This is the final gameplay update for the mod. I'm going be focusing entirely on the maps that go along with it from here on out...
It's been a while since the last WIP, so here's an update. This one's a doozy!
Not as much progress on the maps as I had initially hoped, but weapons, monsters, and everything else on the gameplay side is as good as it's going to...
As mentioned in the last article, there are now new sprites and a new map for players to enjoy!
I feel that enough progress has been made to release another WIP build. See below for details and a download link!
Initially, this update would have been put off for the release of the first map preview, but after a great deal of feedback from players and testers...
The second WIP of Hot and Bothered is ready for the public! See the full article for the link.
This is an update about the maps being made for Hot and Bothered, namely how I'll be releasing them.
A quick, post-patch update on where the mod is headed. I know I've said this before, but this time, I refuse to steer from the path. Aside from minor...
Less than a week after releasing the updated build, I found a pretty significant bug that renders the Decoy Glove unusable for the remainder of a campaign...
This is a minor update that focuses on bringing in features exclusive to the maps that I will be including in the finished build of 1.2. I've included...
Since I haven't posted anything in a while, I thought I'd let everyone know what I've been up to. Much preparation for the maps has been done, and one...
At this point, I am calling the mod itself done. There will be no more additions or tweaks, only bug fixes and compatibility patches from here on out...
This is primarily an audiovisual update to the mod, but a couple weapons behave differently, as shown in the changelog. As of this version, a third expansion...
A lot of work has gone into improving the sprite quality of the mod. While it makes for a small update, I'm nonetheless proud of it.
This is the final gameplay update for Ratchet & Clank: Hot and Bothered. I initially intended for this to be the beginning of maps rolling out, but as...
More changes coming in this update than I anticipated. Loads of mutators, and the old setup for Annihilation Nation is going away in favor of something...
NOTE: As of September 13, 2020, these files are NO LONGER SUPPORTED by the mod. You should still be able to use them, but some of the maps these are made...
A quick rundown of my plans for future updates. My aim is to try and post with some degree of frequency.
Huge thanks to Tartlman on Discord for their feedback. A number of bugs have been squashed, and this version is now compatible with GZDoom 3.6 again...
This is an update to the gameplay portion of the mod. Minor alterations have been made to maps, namely the introduction of some scripts that will be necessary...
This first release will contain the entire gameplay segment of the mod as well as two maps to play around in. The release of 1.1 will include bug fixes...
This mod REQUIRES GZDoom 4.5 (4.10 recommended). This is a gameplay mod for DOOM II, Final DOOM, and FreeDOOM that aims to adapt the mechanics and weapons...
A developer of first person shooter mods including Ratchet & Clank: Hot and Bothered.
RoboReboot is a top down shooter where you play as Justine Time and wield the power to control time within desired areas. Combo that with a wall of bullets...
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