Economy simulation game with a sophisticated trading system where prices are exclusively determined by the supply and demand of the market participants...
New Zone Engine to debut in 2026- New features; Enhances Game developement; Enhances Features,Build;
INCOMING! WWII Online is adding new Motorized 81mm mortars soon, resulting in the longest firing indirect weapons available for ground forces. Let's dive...
Build, manage, and automate an industrial village. Exploit various resources with optimized production chains.
The turn/tick system is now automatic. Previously this had to be done automatically.
Hello Moddb Users! It's been a while since I've been on moddb, but I'm back and I have a gift for you all! An awesome audio tool called DAMSIN MUSIC MACHINE...
This version finally introduces some early gameplay. It is now possible for the player to build industries on tiles. These industries consume and produce...
Mare Nostrum DLC is out now along with a major update for Patron.
A stealth coat livery for the Raven based on early production F-35s. Includes blank, Trigger, and NPC variants.
Two weeks without any updates, I’m back and this week I decided to show you the process of the player movement.
Update 7 for Patron brings modding support and Steam Workshop integration!
This week I decided to show you the beginning of the creation process of a poster for the game.
This week I decided to show you the development progress and process of creating the final art for the last room that I'll be creating for the vertical...
This week I decided to show you the development progress and process, on creating the final art for one of the last rooms of the game, for now, the library...
This week I decided to keep on showing you the development progress and process, on creating the final art for the rooms of the game, the kitchen.
This week I decided to show you the development progress and process, on creating the final art for one of the first rooms of the game, the entrance hall...
Patron – one of the most anticipated city builders launches limited Playtest access on July 17th.
Short recap of the Steam Next Fest and release plans for Patron on August 3rd!
A short progress report on the development of the city-builder Patron and the upcoming demo!
Digitum Software is excited to announce an all-new experience of third-person tactical space combat with A-Spec First Assault.
A stealth coat livery for the Shinden based on early production F-35s. Includes blank and Trigger variants.
A stealth coat livery for the XFA-27 based on early production F-35s. Includes blank and Trigger variants.
Exploring a little bit how production chains work in Patron.
A stealth coat livery for the Berkut based on early production F-35s. Includes blank, Trigger, Mimic, and NPC variants.
A stealth coat livery for the FALKEN based on early production F-35s. Includes blank and Trigger variants.
Welcome to Early Access! A new universe is here and you can now log into APEX and start your brand-new spacefaring adventure!
The expansion of the universe is almost upon us: the formation of the fourth faction, the emergence trace resource deposits, the migration of commodity...
Tired of seeing your workforce disappear once new players arrive? Never fear! Molp to the rescue!
Attention Licensees: Early Access will also come packaged with a reset to the current game universe. A brand new world is on the horizon!
With half the team on vacation, Nick and Martin share new YouTube content and design news for the game!
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