Tag "devdiary"  (0 - 30 of 49)
Ceress and Orea on steam! (Wishlist)

Ceress and Orea on steam! (Wishlist)

News

Hello everyone! <3 Ceress and Orea can now be added to your wishlist on steam!

News 1 - publisher, technology and new game stuff

News 1 - publisher, technology and new game stuff

News

About acquiring publisher, great technology and some game news.

Final Touches

Final Touches

News

Claws of Furry is almost ready for its release! COF will be clawing onto Nintendo Switch, Xbox One and PC via Steam this Spring and we are working hard...

Space Scavenger First Dev Diary! - "Reveal"

Space Scavenger First Dev Diary! - "Reveal"

News

An introduction to Space Scavenger and its developers! We released our first dev diary recently and we hope you will come along as we develop this game...

Yay, My First Semi-Released Mod!

Yay, My First Semi-Released Mod!

News

Well, I've had many too ambitious or too little ambitious projects, but this one was just right, so, I decided I would release it and call it a day, well...

END OF 2017 UPDATE

END OF 2017 UPDATE

News

Last update of 2017 The SHMUP Creator is feature complete! It's not the end of the journey, as we need to polish the UI, debug (a lot), write the documentation...

Will Glow the Wisp - Impressions of some Youtubers

Will Glow the Wisp - Impressions of some Youtubers

News

I always had a hard time explaining what Will Glow the Wisp is and why it is so awesome, that is why I am just showing it now :)

The corrupting orbs and the poor prisoners

The corrupting orbs and the poor prisoners

News

Today we have brought some very important updates in Furwind. We have implemented a system of challenges on the game which you will surely love!

DevBlog Furwind. The Burning Tower

DevBlog Furwind. The Burning Tower

News

Today we want to show you what you will find in tower levels. This is the last type of level that we are going to show in the game, we hope you like it.

Dev Diary: Crunchin'

Dev Diary: Crunchin'

News

We’ve been busy these last few weeks, and we thought we’d share some of our progress with you in this ‘lil devblog. The game is really coming together...

DevBlog Furwind. Beware the Jungle

DevBlog Furwind. Beware the Jungle

News

Today we bring you a very important devblog for us, as we will deal with the jungle levels, where it has taken us longer to develop and is the part of...

Tech Building Capture Rework

Tech Building Capture Rework

Feature

A quick article discussing the capture mechanic changes coming to the neutral Tech structures located across many maps in CnC: Final War.

Update #10: AI behaviours and pathfinding

Update #10: AI behaviours and pathfinding

News

A new update to the build on Early Access, fixing some path finding problems and tuning some AI Behaviours

Welcome to CnC: Final War!

Welcome to CnC: Final War!

News

An introductory post for both the new mod CnC: Final War and the modder SMxReaver.

DevBlog Furwind. The Ancestral Powers

DevBlog Furwind. The Ancestral Powers

News

In today's DevBlog we want to show you some powers that Furwind will acquire in his adventure and that will help him to overcome the difficulties that...

A First Look

A First Look

News

1955 is an open source 4X Grand Strategy game made in Unity3D, which takes place in the Cold War era

Devblog 29

Devblog 29

News

Saving system, server backend - the mighty T2 mech and a lot of new content.

Demo Released

Demo Released

News

Finally, our demo is available to download for free, check out!

Update, steamworks networking, leaderboards coupled with replays and a rant on steam's callbacks!

Update, steamworks networking, leaderboards coupled with replays and a rant on steam's callbacks!

News

Update: GREENLIT! Steamworks networking, leaderboards coupled with replays and a rant on how steamworks does it's callbacks, plus an updated hub area

Adventure of Bricksta - InDevV0.3

Adventure of Bricksta - InDevV0.3

Download

Here is the latest version of Adventures of Bricksta as well as some information about the future.

Update #2: One Little 2 Little 3 Little Items

Update #2: One Little 2 Little 3 Little Items

News

Greetings all! ErzaKuchiki713 here to bring you the second update on O'ink. This update is full of additions to the game. From items and UI, to ragdoll...

MarZ Rising - Devlog#13

MarZ Rising - Devlog#13

News

Busy times at doorfortyfour. Our BETA test is currently in progress and we are working on all fronts to fix all bugs and to push MarZ Rising.

Adventure of Bricksta - InDevV0 2

Adventure of Bricksta - InDevV0 2

Download

Here is the latest version of Adventures of Bricksta as well as some information about the future.

Dev. Diary #2 - 3D Tower Defense Project

Dev. Diary #2 - 3D Tower Defense Project

News

Heelo guys!I've been away from some day but my project is still on!Here are some news of my tower defense project.

Devblog #07: Unlockable Characters – Part 1

Devblog #07: Unlockable Characters – Part 1

News

As we explained in previous Devblogs, we have several characters that will be unlocked when the player advances in the history mode. Today we will talk...

Dev. Diary #1 - 3D Tower Defense Project

Dev. Diary #1 - 3D Tower Defense Project

News

Hello guys,I'm here again to show you what I've been working on the last couple of days!

DevBlog 0.1

DevBlog 0.1

News

New dungeon called JUNGLE, Player skins and more..

Classes & Factions

Classes & Factions

News

An in-depth look at the Factions & Classes of Blood Ancestors.

3D Tower Defense Project - First Game Ever

3D Tower Defense Project - First Game Ever

News

This is my first game ever.It's a 3D tower defense game.Still a lot to do but I'm now looking for opnions and suggestions for the game.

MarZ Rising - Devlog#12

MarZ Rising - Devlog#12

News

In this post I’d like to give you some details about implementing our story by developing our own tool Flowreactor.

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