Major speed boost (10% to 18%) and no SDL2.dll dependency due to compiler and compiler options used to build zircon_beta_gcc.exe, the Visual Studio compiled...
Linux version now compiles using gcc 9.3, which is the normal gcc compiler for Ubuntu (it didn't compile before, it was compiled using gcc 11.4 which...
r_waterwarp 2 and r_waterdeform 2 are in the effects menu. "edicts model rocket" will find entities with "rocket" in the string in any fieldname containing...
External textures issues theoretically resolved as texture load should be functionally identical to DarkPlaces Classic. This should resolve textures ...
"tool_marker" will make a spot on the map always visible with a marker (helpful for marking a location and finding it, like tool_marker "-3622 -438 124...
"tool_inspector 1" drawing sorts by distance. "setpos" map development command -- teleports player to a destination ("setpos -3644 -368 124", use "pos...
Forged from DarkPlaces Beta, twice as fast as classic DarkPlaces, Zircon Beta Release #1 has 100% of all Zircon features plus new features. Zircon Beta...
Forged from DarkPlaces Beta, twice as fast as classic DarkPlaces, Zircon Beta Release #1 has 100% of all Zircon features plus new features. Zircon Beta...
Source code for Zircon DarkPlaces Beta 20231103. Not accompanied by a release, and not in a state ready for release, although it is getting close.
Source code for Zircon DarkPlaces Beta 3 and Zircon Classic 20231018. Checkpoint code realignment source code not accompanied by a release.
The Battle of DarkPlaces Beta Has Begun. DarkPlaces Beta -- it is twice as fast as classic DarkPlaces with many improvements. Zircon is based on classic...
Current DarkPlaces Beta with 20% Zircon features. ALT-ENTER support to switch from fullscreen to windowed mode. Key setup streamlined order, elimination...
Current DarkPlaces Beta with 20% Zircon features. ALT-ENTER support to switch from fullscreen to windowed mode. Key setup streamlined order, elimination...
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