Post news Report RSS ZHLT 3.0 Beta

Well finaly, ZHLT 3.0 is out! Well a beta... You can download the beta from Becuase the file is only a beta, and is updated once every 1 - 2 days, it would be useless makeing a mirrior ZHLT 3.0 Change log Tool set Managed by amckern Download the latest Version of ZHLT 3.0 at Beta 2 ALL TOOLS Updated

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Well finaly, ZHLT 3.0 is out! Well a beta...

You can download the beta from Downloads.ammahls.com

Becuase the file is only a beta, and is updated once every 1 - 2 days, it would be useless makeing a mirrior

ZHLT 3.0 Change log
Tool set Managed by amckern
amckern@yahoo.com
Ammahls.com
Download the latest Version of ZHLT 3.0 at Downloads.ammahls.com

Beta 2

ALL TOOLS
Updated Banner, with AJenbo's email address, for shared credits

CSG
Added AJenbo's Faster CSG Code - Csg is now 2.5% faster

Beta 1

ALL TOOLS
Made the Banner look clean, and updated the Credits
Added an extra line, to the Bug Reports Banner, stating that if you have a mapping error, to ask at the modifications 'Nominated Mapping Help Forum', to help nub mapmakers
Updated the compile error reference code to show Tommy14's Error Page that is much more comprehensive then the standalone ZHLTProblems.html
Tweaked Tool's Complier optimising
Destroyed ALL errors at /w3 level compiles

VIS
Added faster Vis code, by Egir - Vis is now 6% faster
Tested with
AMD
1400+
1700+
2000+
3200+
3400+
Not tested on Intel Chips or Older Cpus

RAD
Fixed -extra flag bug in light_env from XP-Cagey p15, making the environment lighting brighter
Added a partial hack for env_sprites to cast shadows - Idea by DNV-Cross

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Please check Ammahls.com for news on the lattest beta, as all betas will have the same file name, at this point in time

Please submit all bugs to me at amckern@yahoo.com

Thanks
amckern

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