YR REDUX GAMEPLAY HIGHLIGHTS
In comparison to vanilla Yuri's Revenge.
GENERAL
- All sides MCVs provides enough power to build a barracks and refinery before needing to build a power plant.
- Anti Infantry units do less damage. (Desolator, Seal).
- Seal and Tanya use a timed bomb similar to Ivan.
- Bomb timers are longer to allow defusing with engineers.
- Engineers are trainable after constructing a Service Depot or a Grinder.
- A new unit Mechanic infantry is trainable after constructing a Service Depot or a Grinder, this unit can fix vehicles.
- Dogs can swim and cross bodies of water.
- Most units have a lower rate of fire and thus deal damage slower, giving the player a bit more time to micro-manage.
- Industrial Plant, Ore Purifier and cloning vats are buildable at low tech levels, either after barracks or factory.
- All sides get the Spy after constructing a radar or equivalent structure.
- Radiation lasts a lot longer.
- All sides get a supply depot structure after radar that produces income every 30 seconds.
SOVIETS
- Conscripts can cross water.
- Sentry gun has been replaced by a flame thrower, which is anti-infantry and has a minimum range.
- Tesla weapons can stun or freeze units for a second or two.
- Terror Drone can deploy to transform into an invisible land mine, it explodes when enemy units come into contact and can freeze tanks for two seconds.
- Demolition truck and terrorists deal more damage and can be manually detonated by deploying or pressing D.
- Terrorists are disguised as conscripts to the opposing player.
- Apocalypse tanks and Tesla tanks can fire while moving.
- Iron curtain effect duration has been reduced to 9 seconds from 13.
- Nuke missile deals more damage.
ALLIED
- Tank Destroyer damage tuned to be more generalised and similar to Rhino tank.
- Snipers can deploy to turn invisible but will be revealed when shooting.
- Allied Paradrop gives 3 GI and 2 GGI instead of 6 GI.
- France's Grand cannon behaves more like artillery, has reduced health and can't fire near its structure.
- Prism towers have a support limit of 3 towers, thus additional towers are no longer wasted.
- Battle Fortress damage bonus removed, health increased and can no longer crush tanks.
- The prism tank has a slower rate of fire, can fire while moving.
- Chronosphere range was reduced from 9 cells to 4 cells.
- Weather storm damage, range and duration increased.
YURI
- Gattling Tank damage to air units reduced.
- Magnetron rate of fire reduced, can't fire up cliffs and all units have weight classes, meaning heavier units lift slower.
- The mastermind mind control rate is slower.
- Psychic Tower's mind control rate is slower.
- Virus weapon range increased.
- Chaos drone price reduced, chaos effect duration significantly reduced.
- Units sent to the grinder will be available in the player's tech tree.
- Yuri Clone acts as a SPY and can infiltrate structures.
- Disk damage is reduced, disk can only drain a single power plant and not all, disks no longer drain base defences and fire upon them instead.
- Genetic Mutator area of effect reduced.
- Psychic Dominator area of effect increased, deals very little damage to structures, can mind control entire armies, has a firing delay.