Well, its been a busy week or so for us working on Brainbread Source, The hud is almost fully completed, our new weapon skinner is doing an awesome job, and we managed to spend time actually playtesting the mod so far on a dedicated server. Overall we were pleased with the results, we could get far
Posted by Erykgecko on Jul 3rd, 2007 digg this super bookmark
Well, its been a busy week or so for us working on Brainbread Source, The hud is almost fully completed, our new weapon skinner is doing an awesome job, and we managed to spend time actually playtesting the mod so far on a dedicated server. Overall we were pleased with the results, we could get far more zombies on screen without introducing lag than we thought would be possible, which is obviously excellent news for the mod as a whole. We also managed to identify some bugs that otherwise might not have been so apparent either, so all in all good times. Ill leave you now by showing off our new texture guy, Smachine's, first completed work on the mod. His stunningly awesome 357 skin.
Also above is a wallpaper created by MadMax_FMM, one of the original team from ironoak that originally created BrainBread for HL1.
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Looooooks neeeato!
Awesome news about the zombie masses, combine that with the better brain-seeking AI & there's no looking back. :D
Wow, I didn't even knew its coming. Great job guys, I'm looking forward to it. Gotta love BB!