We've added a new enemy, done some level design, and have begun work on automatically generating the AI Navmeshes.
Posted by Squared55 on Aug 9th, 2013
Since the last update we've added a new heavy enemy equipped with a rocket launcher. We also display the health of the enemy the player is aiming at. In addition, some work on the campaign levels has been accomplished. Finally, I've started work on an algorithm to generate the AI map.
To see it in action, take a look at the video below!