Post news Report RSS Version 1.29.0 released

Massive visual overhaul of defences and walkers along with balance changes and AI updates.

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General

  • Visual update for:
    • Archer
    • Arsonist
    • Centurion
    • Clot
    • Decimator
    • Gustav
    • Hive
    • Investigator
    • Jackal
    • Lancer
    • Peacekeeper
    • Purger
    • Purifier
    • Ripple
    • Scarab
    • Sea Urchin
    • Shredder
    • Spoiler
    • Theodor
    • Tola
    • Tsunami

AI

  • Build Titans only when the threat level on the planet is high enough to justify their usage
  • Build all titan types
  • Able to open with Walker and Armour Foundries again

Balance

  • Sea
    • Jaeger
      • Can now travel through teleporters
  • Land
    • Jackal
      • Attack changed to burst fire
      • Damage increased from 10 to 40
      • Splash increased from 0 to 20
      • Splash range increased from 0 to 6
      • Standard deviation of shots increased from 0 to 1
    • Theodor
      • Ammo capacity decreased from 1000 to 100
      • Ammo per shot decreased from 1000 to 100
      • Damage decreased from 200 to 20
      • Max firing velocity increased from 200 to 250
      • Rate of fire increased from 0.2 to 2
      • Standard deviation of shots increased from 0.25 to 0.66
      • Splash damage decreased from 200 to 20
      • Splash range decreased from 18 to 12
    • Purger
      • Turret yaw rate decreased from 3000 to 540
  • Sea
    • Ripple
      • Damage increased from 50 to 125
      • Projectiles per fire decreased from 5 to 2

Bugfix

  • Fix Theodor referencing nonexistent bone for aiming
  • Fix missing node_idle entry in Thor animation tree
  • Fix missing being_built entry in Manta animation tree
  • Correct invalid shapes in effects
  • Remove broken particle emitter from Odin
Post comment Comments
deathtrooper900
deathtrooper900 - - 780 comments

Excellent! What do you guys think of the Industrial Annihilation announcement?

Reply Good karma Bad karma+1 vote
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