Report article RSS Feed Vaultmp 0.1a snapshot "Gary 2" (release #9)

A lot of fixes and improvements. Huge extensions to server-side scripting interface. Inventory now completely server-sided, resolving several issues. Foundational / default scripts for getting started.

Posted by Volumed on Oct 17th, 2013


This is an intermediate release with a lot of new features and fixes. It still lacks server-side damage calculation / hit detection, which is planned for gary 3.

A lot of fixes and improvements
Huge extensions to server-side scripting interface
Inventory now completely server-sided, resolving several issues
Foundational / default scripts for getting started

Please update your version. Previous releases will no longer be able to use the master server.

Note: the Windows version of the server comes with pre-compiled foundational scripts. On Linux, you have to compile them yourself. Ask in the forums or checkout the makefile in the repository for help on this.

If you are getting world loading errors (or loading screen freezes), please check this thread:
Vaultmp.com

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Aralvar
Aralvar Oct 17 2013, 1:27pm says:

I can't thank you guys enough for working on this project.

+76 votes     reply to comment
Gen.Anthrax
Gen.Anthrax Oct 17 2013, 4:29pm replied:

I couldn't agree more. Best mod project I've seen in a long time. +1

+36 votes     reply to comment
Death-The-Reaper
Death-The-Reaper Oct 17 2013, 7:49pm replied:

agreed.

+19 votes     reply to comment
Zombiestubble
Zombiestubble Oct 18 2013, 3:49pm replied:

Yes...yes...reap your precious upvotes...

+3 votes     reply to comment
Omegakill
Omegakill Oct 19 2013, 9:48am replied:

no one gives a **** about upvotes, you think this is a popularity contest or something? The guy was just showing his appreciation of the mod, where's your gratitude?

+11 votes     reply to comment
Zombiestubble
Zombiestubble Oct 19 2013, 1:32pm replied:

My gratitude was giving him an upvote.

You sound awfully angry.

+19 votes     reply to comment
Guest
Guest Oct 20 2013, 3:12pm replied:

i do believe it was a pun on the name death-the-reaper, and not a slam on the upvotes

+6 votes     reply to comment
Dieger
Dieger Oct 17 2013, 9:12pm says:

if this gets finished before 2014 it will be mod of the year for sure!

+11 votes     reply to comment
RancidRandy
RancidRandy Oct 21 2013, 9:25am replied:

If not, I bet it'll still be MOTY in 2014.

+2 votes     reply to comment
Volumed
Volumed Oct 18 2013, 4:56am says:

The server files where outdated they are up to date now.
Sorry for the problem.
Download: Brickster.net

+3 votes     reply to comment
CdrDragQueen
CdrDragQueen Oct 18 2013, 6:51am says:

This is amazing! Thanks for all the hard work. Is this strictly for FO3 or does it work on FNV or Oblivion?

+1 vote     reply to comment
Volumed
Volumed Oct 18 2013, 7:28am replied:

For now it's only FO3, but maybe someday NV support will be back. Fox is working pretty much alone on this project compatibility for both games is quite an amount of extra work.

About Oblivion support I can't say anything I think it would never happen only with a lot of support of experienced programmers.

+3 votes     reply to comment
deadmanjay
deadmanjay Oct 18 2013, 8:49am says:

so... this is multiplayer... for Fallout 3? I'm sorry for asking but this is kinda over whelming xD

+3 votes     reply to comment
Volumed
Volumed Oct 18 2013, 8:54am replied:

Yes this is online multiplayer and not Co-op splitscreen.

+1 vote     reply to comment
allanmaster
allanmaster Oct 18 2013, 2:36pm says:

Dammit,I wish I can revert my Windows 7 to XP or VISTA to play the best game ever created, or just knew if you could play this game with Windows 7,anyway,keep up these great mods(multiplayer...wow),we know we need them and we will always love them.

+1 vote     reply to comment
Volumed
Volumed Oct 18 2013, 2:41pm replied:

I use Windows 7 Ultimate myself and it works totally fine for me.

+1 vote     reply to comment
Thaiauxn
Thaiauxn Oct 18 2013, 5:45pm says:

If you guys think Fallout: Project Brazil may work with this, I have few few really easy scripts I could implement across the campaign to make two players integrate into the plot.

0 votes     reply to comment
GetSpookd
GetSpookd Oct 18 2013, 7:11pm says:

I WANT THAT ****

No really, the progress is really impressive. Thanks for doing it guys !

+1 vote     reply to comment
EpixSky
EpixSky Oct 19 2013, 9:46am says:

I always wondered, but would cosmedic skin mods and gun mods interfere with this mod? Will they show up properly or cause some kind of bug crash? Hopefully we'll be able to use nexus mods with this mod with no issues. I do enjoy the modded weapons I have and the custom skin model for my character.

+1 vote     reply to comment
Kyou.
Kyou. Oct 19 2013, 12:37pm says:

(reinstalls game)

+1 vote     reply to comment
Sinael
Sinael Oct 19 2013, 5:30pm says:

This. Is. F...ng. SEXY!

+1 vote     reply to comment
sloterbeast
sloterbeast Oct 19 2013, 6:35pm says:

I **** MY PANTS THIS IS FREAKING AMAZING!

+1 vote     reply to comment
orcus_35
orcus_35 Oct 21 2013, 6:13pm says:

I didn't thought this was even possible on a massive game like this one!

+1 vote     reply to comment
fuygawkes
fuygawkes Oct 28 2013, 3:17pm says:

Well, time to rummage my shelf and look for Fallout 3! Can't wait to see how this thing progresses.

+1 vote     reply to comment
Guest
Guest Jan 3 2014, 12:28am says:

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Nexsius
Nexsius Apr 9 2014, 3:07pm says:

is this still working ?

+1 vote     reply to comment
Guest
Guest Jun 24 2014, 10:14pm says:

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