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All right, IndieRoyale is wrapping up and we finally have some time on our hands to touch base with you all and show you all the nifty new featurettes that the latest version of towns will bring!

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All right, IndieRoyale is wrapping up and we finally have some time on our hands to touch base with you all and show you all the nifty new featurettes that the latest version of towns will bring!

We won’t go into content-related detail, but we believe that one of the most asked for aesthetic features has been added, one that you were probably not expecting until further along, fully animated walk cycles!
Yes, the citizens will now walk along their merry way!



Gone are the days of cell movement and blinking around the map, citizens now stroll along at a brisk pace, moving from cell to cell in a very elegant manner. Rest assured we will be adding animations to everything in the future, and things have to come at their own pace.

Next up, slopes, as you can see from the screenshots, there are now variable slopes.



We are currently debating on how to have elevated terrain serve a purpose in the game. Who knows, perhaps having your town on a high out-cropping might give you a tactical advantage over a siege in the near future. The task was no small feat!.

TTF fonts, yeah, we spoke about it before IR, but we wanted to mention it again, the new text is so much better than the previous one.

It’s readable, and no longer strains the eyes


These goodies, and many more await our pre-order friends and IndieRoyale supporters in the upcoming patch, slated for release in March!

Kind regards
-SMP team

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sharkman.ru
sharkman.ru

Wow, the TTf fonts, finally!

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Leogg
Leogg

Froggy didn't seem to be able to take a punch

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alexpoysky
alexpoysky

Dude, with a name like CLIFTON CHALLENGE who would be able to take his punch?

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Thunderblue6
Thunderblue6

lol I totally agree

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tylerhw
tylerhw

The walking animations are what I was most looking forward to.

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ShadowCorps
ShadowCorps

Looking forward to the next patch

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noxein
noxein

Thats its so crazy, come on so great!

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DaMisk
DaMisk

That's what I was waiting to play seriously. Good job and keep up the good work!

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Christonian
Christonian

looks and sounds great guys cant wait

over 10hrs of content if you need some gameplay to sway your decision on buying check the videos below

Youtube.com

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liamdawe
liamdawe

Woo character animations, this is what i have been waiting for!!

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bomblol
bomblol

Now that theres new fonts, can there smaller kerning in menus/help pages? ;)

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ERIIX
ERIIX

No heros yet, eh? *Really* looking forward to that.

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begedin
begedin

Just tried the update, amazing!

Some suggestions, though:

Make the villagers prefer roads, perhaps even if it's a tad slower than just the direct route. Looks nicer and improves the experience. I'm sure you already thought of this, though.

On this note, give us an instant build road that costs nothing, maybe "dirt road" or something. This one could be used to plan ahead and could be replaceable with an actual road.

I've noticed the animation of the villagers skips sometimes when they walk diagonally. Not sure what that is, but though I should let you know.

Anyways, the progress on this game is amazing. Just thought I should provide some input. Go you!

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Remyskayne
Remyskayne

I dont know if it is just me but in the past 3 hours I have had no progress to speak of. The villigers work and move so slow that they spend most their time eating and sleeping because they reach their limits without having actually done anything. I can't even get them to mine stone for roads or get mats for walls to speed up their progress without starving first. Before this patch I had no problem but maybe the intention was to make it harder in which case I shall adapt.

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who885
who885

Froggy Got FALCON PUNCHED :D

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who885
who885

Froggy Got FALCON PUNCHED :D

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blaine899
blaine899

Just a question, is it possible to put the indipendent version of towns onto desura without paying again

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