The programming never seems to stop. Now that I'm out of college for the summer, I've had plenty of time to develop programs, and most importantly, Grindventure! It has been about 2 weeks of production, and everything seems to be going according to plans. Recent updates include fixes and features for neat stuff such as weather and enemies:
I've never worked with sprites or weather layouts before, so discovering this was certainly a very fun process:
With a custom engine, I am able to play around with all sorts of stuff. Below you will see an early tested terrain that I took out, but it just goes to show what you can do:
I'll begin adding a change list as I upload game features. Thanks for checking this out and give it a try, it's free! I'd love to hear from you guys.