Report article RSS Feed Stargate Event Horizon v1.0 Released

After a long wait and contacting many people I have finally been able to release a build of the Stargate Event Horizon mod for Jedi Academy. So far we have 6 maps: Hatak Ship, SGC-Tokra, Atlantis-P4M1249, P3X1259, Battle Over Antarctica, and Daedalus x304. I have decided to include several other stargate event horizon maps that are incomplete, but playable. There are new menus, SG Customization, Gou'ald Customization, New Skins, and much more.

Posted by LordMerek on Jun 19th, 2014

Okay, so its been quite a while since I've written news on Mod DB. I thought I would start by announcing the release of the Stargate Event Horizon mod v1.0 right here on Mod DB. I have spent countless hours fixing bugs and contacting people for assistance or permission. But since many bugs have been unfixable/unusable due to corruption of the original release package because of the slow internet it was using to upload which corrupted many sound files and texture packages rendering many textures unusable and non-existent. I have contacted all the original developers that I could reach but what I got was not an uncorrupted archive. They were merely identical to the last, so apparently I am in a rut until I can locate the original uncorrupted archive that I doubt anyone has anymore. Anyways...

It gives me great pleasure to announce the release of the Stargate Event Horizon mod right here on Mod DB.

Many bugs still remain but I fixed it up to the best of my ability. Certain bugs like missing textures and sounds are a result of corrupted files in the original mod caused by slow internet uploading. Apologizes.

Screenshots:

P3X1259 SGEH_Pics
SGEH_Pics SGEH_Pics SGEH_Pics
SGEH_Pics SGEH_Pics SGEH_Pics
SGEH_Pics SGEH_Pics Stargate Event Horizon

Description:
After a long wait and contacting many people I have finally been able to release a build of the Stargate Event Horizon mod for Jedi Academy. So far we have 6 maps: Hatak Ship, SGC-Tokra, Atlantis-P4M1249, P3X1259, Battle Over Antarctica, and Daedalus x304. I have decided to include several other stargate event horizon maps that are incomplete, but playable. There are new menus, SG Customization, Gou'ald Customization, New Skins, and much more.

Credits:
Lt. Colonel John Sheppard, Dex, Jon Valo, Cramseur, jediraslan13, and all who contributed to the mod.

More Credits
- Wade for the Gate Model
- M3ales for the SG Cursor and console
- Jediraslan13 for Model NPCs
- cramseur Stargate SG-1 Reskins
- Jon Valo for his contributions such as his amazing Wraith Reskin
- Lord Rive for textures
- Dex for Textures & Mapping
- Lt. Colonel John Sheppard for textures & mapping
- Merek for mapping, reskins, and release of the mod
- Lord Aton and Jon Valo for their assistance in recovering the mod
- and anyone else I forgot or didn't mention credits go to you!!

Installation Instructions:
Place all the .pk3s into your Jedi Academy base folder and place sgeh.exe into your gamedata folder.

--- or ---

Simple Install Instructions:

- Install Jedi Academy make sure it is up-to-date with patch 1.01
- Extract SGEH.exe to your GameData folder (not your base folder your gamedata folder)
- Extract all .pk3s into your Jedi Academy base folder.
- If errors occur do the steps (above) again

Any complications you have PM me right away and I'll be happy to assist you. :)

Bugs:
- Rings sometime lag and create 1000s of clones of themselves
- there are missing textures on some levels (unavoidable)
- Some levels might have no sound or sound errors when dialing the stargate.

Download Links:
Moddb.com

Mirror Links will be posted soon! Stay tuned ;D

Post comment Comments
KingSpartan
KingSpartan Jun 20 2014, 5:09am says:

:O :O :O It has been too long!

+2 votes     reply to comment
LordMerek Author
LordMerek Jun 21 2014, 1:05am replied:

Agreed. Just glad I managed to get a release out.

+2 votes   reply to comment
Milanium
Milanium Jun 21 2014, 2:23am says:

Levels look a little blocky. I am not sure idTech3 is the best choice here nowadays. Also why with the Jedi Academy changes if there are no sword fights?

+2 votes     reply to comment
LordMerek Author
LordMerek Jun 21 2014, 12:58pm replied:

Roleplaying perhaps?

+1 vote   reply to comment
LordMerek Author
LordMerek Aug 4 2014, 12:09am replied:

sword fights?

+1 vote   reply to comment
Utra
Utra Jun 23 2014, 10:56am says:

Looks fantastic especially considering the engines limitations.

+1 vote     reply to comment
LordMerek Author
LordMerek Aug 4 2014, 12:10am replied:

I would say so

+1 vote   reply to comment
Shrektacular
Shrektacular Jun 26 2014, 1:23pm says:

the font står gåte makes it say "stands riddle" in norwegian

+1 vote     reply to comment
LordMerek Author
LordMerek Jun 27 2014, 2:10am replied:

right, thanks for sharing that bit of irrelevant information with us.

0 votes   reply to comment
Shrektacular
Shrektacular Jul 2 2014, 8:13pm replied:

np man :)

+1 vote     reply to comment
LordMerek Author
LordMerek Oct 22 2014, 10:08pm replied:

Your a ******* dumbshit.

+1 vote   reply to comment
LordMerek Author
LordMerek Jun 27 2014, 2:13am says:

Tomorrow, I return to mapping. Got my laptop fixed and I'll be posting updates starting tomorrow. Stay tuned :-)

+1 vote   reply to comment
LordMerek Author
LordMerek Aug 4 2014, 12:11am says:

guys be sure you are checking out the readme for 'credits'

+1 vote   reply to comment
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