Report article RSS Feed Rift Rush now available on Desura!

Fantastic news! We're live (or will be, in a few hours).

Posted by LuminaCelare on May 6th, 2013

Fantastic news!  We're live (or will be, in a few hours).  Many thanks to Desura for hosting our Early Access program!


Veterans, we're currently on the April 26th build.  The Multirush update will be coming at the end of May!  Stay tuned.

Desura Digital Distribution

If you're a $25+ Kickstarter backer and haven't gotten your key, drop us a line at tastive@gmail.com and we'll get you set up.

Post comment Comments
keruD
keruD May 7 2013, 12:46am says:

$30? You might want to rethink that.

+7 votes     reply to comment
Selyp
Selyp May 7 2013, 2:20am replied:

Agreed - based on those photos and video $30 seems really high. Maybe offer a demo if you are convinced it's worth $30?

+3 votes     reply to comment
LuminaCelare
LuminaCelare May 7 2013, 9:29am replied:

Please see my reply to keruD! (And yes! As development gets further along, we'll absolutely release a demo version.)

Thank you for the comment!

+2 votes     reply to comment
LuminaCelare
LuminaCelare May 7 2013, 9:23am replied:

Hello! You're absolutely right. $30 is not the final price of Rift Rush by any means; that's entirely too pricy. For the moment, though, Desura is serving as our Early Access vector for our Kickstarter backers; those folks pledged $25. We didn't want to make that reward available for less immediately after the campaign ended.

As the game gets closer to completion, the price'll drop.

+2 votes     reply to comment
mik3k
mik3k May 7 2013, 1:40am says:

I honestly don't get it. This is an Oculus Rift exclusive?

*crosses Oculus Rift off wish list*

+2 votes     reply to comment
PetertheHe
PetertheHe May 7 2013, 11:20am says:

Get a Kickstarter and don't rip off the people in IndieDB. Offer a demo or something. :D

+2 votes     reply to comment
oculushut
oculushut May 9 2013, 7:27pm says:

Great that this is being built ground up and tuned for Rift.

Liking the menu system and control scheme I have seen with the early releases. Not been able to try them out on the Rift yet, but they look like they address lots of the issues others have complained with games being played via Vireio Perception and as discussed in the Oculus VR developer forums.

From what I have read so far, jumping and flying in VR sounds like a real buzz so getting the feeling that this will be on the money.

Keep it up! Pioneering is gonna be tough!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Games
Rift Rush
Rift Rush Indie Single & Multiplayer Platformer
Related Engines
Unknown
Unknown Commercial TBD