Post news Report RSS Progress Part3

Progress on "The Foundation" subfaction, "Orbital Layer" and Overhauling "Mega Corp".

Posted by on

Hello everyone
Ok it's been a while, it has been couple of busy months and a lot of problems happened! such as me getting sick then my Monitor gone dead and then a vacation travel then mood drop, but i did still managed to get some good progress and a lot has been done!

AowPF 2023 07 06 13 23 29


FOUNDATION PROGRESS:
The foundation faction is fully complete and ingame! i also added couple of new things to them! like before they will provide new upgraded version of mech units of each main faction depending the faction your are playing.

ResourceEd 2023 07 06 13 10 59ResourceEd 2023 07 06 13 11 27


They will also provide some T5 super units such as:
Aerial Carrier: can transport jet and aerial units, can launch jet units during combat that will target enemies automatically each turn, the carrier can also repair other aerial units
Land ship: which is slow on movement but can provide superior deadly artillery support during tactical combat with infinite range.
and 2 other units which provide different combat advantages but they all have a big weakness which is they move VERY slow during tac combat and cannot fire at anything in radius of 5 hex around them! so you should guard them with other units and dont let them get swarmed.
But the best part about Foundation is that it will provide your commander and heroes with customizable mechs, each upgrade of foundation will provide you with new generation of mechs, there is 3 generation and total of 5 mechs! 1st generation is MECH WARRIOR inspired mech, second generation are FRONT LINE inspired mechs and 3rd generations are ARMORED CORE inspired mechs, the 3rd generations count as T5 vehicles and with upgrades they can be VERY expensive BUT once fully upgraded they are a nightmare to recon with.
All this mechs have their own different stats and abilities (example: 3rd generations can use free boost slide and then attack) and right hand basic weapon but also can be heavily customized with a huge arsenal of armaments such as:
Left hand Rifle,
Left hand Laser cannon,
Left hand Sniper rifle,
Left hand Shield,
Left or right Shoulder Missiles,
Left or right Shoulder Artillery cannon,
Left or right Shoulder Laser cannon,
Left or right Shoulder Heavy cannon,
Back Swarm missile,
Back Tactical nuke launcher,
Back Gatling guns,
Back Jetpack boosters
This armaments are unlocked by upgrading your Foundation subfaction and will take unit's mod slot

AowPF 2023 07 06 13 19 29AowPF 2023 07 06 13 20 02AowPF 2023 07 06 13 20 24
AowPF 2023 07 06 13 20 54AowPF 2023 07 06 13 21 28AowPF 2023 07 06 13 21 57AowPF 2023 07 06 13 22 03


NEW ORBITAL LAYER AND UNITS:
Orbital relay will now unlock more than just reinforcement and fast travel method, now all factions will unlock 3 new satellites when finish building their orbital relay, this new satellites function differently and will take place in orbital layer, they will provide player with different benefits such as Power generation, support fire, orbital bombardment, long range map reveals and stealth detection, they cannot be destroyed by enemy AI/players but can be taken control of if they control the city which have the satellite in its region.
currently all factions can build Combat satellite, Spy satellite and Solar satellite... Mega corp can also call in the Arasaka Capital ship in orbital layer which will provide the sector with heavy cannon bombardment and anti air cruise missiles, there will be more Orbital Units/satellite in future.

ResourceEd 2023 07 06 13 51 40ResourceEd 2023 07 06 13 51 51ResourceEd 2023 07 06 13 52 02

satellite


MEGA-CORP OVERHAUL:
Due to how im changing a lot of things in game a lot Main factions need to go under overhaul in order to be balanced and fun like other factions not less and not more! the subfaction system of mega corp have to be removed since now you can pick your sub faction separately for any original faction, the units u know from mega-corp subfaction such as: super hacker, Vulture, Reapers and etc... are moved to JSDF sub faction, also im remaking and redesigning a lot of mega corp units and their ability's/weapon's FXs, since they have a lot of units in order to balance it i made a new system where each time you research a new tier of Mega-corp you will get the option to pick 1 unit between 1-3 units! like on T1 you can choose between Marines or bladers and in T4 u can either pick Siege Tank or Ghost or Maverick jet.
Here are some samples of new or reworked units:

ResourceEd 2023 07 06 13 08 11ResourceEd 2023 07 06 13 06 21
ResourceEd 2023 07 06 13 08 35ResourceEd 2023 06 22 14 07 59ResourceEd 2023 06 22 14 08 25ResourceEd 2023 06 22 14 07 19ResourceEd 2023 07 06 13 09 06ResourceEd 2023 07 06 13 07 49ResourceEd 2023 06 22 14 07 34ResourceEd 2023 06 22 14 07 44ResourceEd 2023 07 06 13 07 41ResourceEd 2023 07 06 13 07 15


Tip: Red color is team color

That will be the end of the Endless annihilation so far! hope u guys did enjoy it and sorry for any typo, finishing mega corp will take a while due to my new ideas so see you on next progress report!
Do leave comments if u have anything in mind, comments can boost my mood to make faster progress and have even more new cool ideas!

Good luck.

Post comment Comments
!!Nova!!
!!Nova!! - - 460 comments

Nice update.

Reply Good karma Bad karma+2 votes
Ahrimansiah Author
Ahrimansiah - - 3,216 comments

thanks :)

Reply Good karma+1 vote
ElrosAmandil
ElrosAmandil - - 133 comments

Appreciate your work here. Will be starting to play again after a long while with your mod.

Reply Good karma Bad karma+2 votes
Ahrimansiah Author
Ahrimansiah - - 3,216 comments

hopefully u will enjoy it once its done

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: