Report article RSS Feed Nine months of silence...

Greetings! Yup, we were silent about 9 months and we have decided at last to show the public what we were working on so hard. Of course, we've had some rearrangements during this period of time. Some people left, some entered the team. Ah, okay, I'm finished with sad. Now about some curious

Posted by Kub on Aug 12th, 2007

Greetings!
Yup, we were silent about 9 months and we have decided at last to show the public what we were working on so hard. Of course, we've had some rearrangements during this period of time. Some people left, some entered the team. Ah, okay, I'm finished with sad.
Now about some curious things. You know, we did not want to give any new media, but there was some funny case. Once I received an e-mail with an offer to give an interview to a Czech site hl2.vokr.com, then had a quick chat with LEXX and we both thought: "Whatever!" You know, answering those questions was rather a nice experience. Here's the link to an English version of the conversation - try it, there are really interesting details about our upcoming mod, some information about the release date, visual and Ai features.
Sure thing, what media release without any screenshots? Here they are:

ba_maint HECU Soldier
ba_maint ba_tram

After we received some angry responses about those desert-camouflage, we've decided to alter them. From now on they are going to look accurately like HECU soldiers in the original. As you can see, we have one screenshots from the beginning chapter and two ones from ba_maint.
Hope you liked that. Waiting for you impressions about the shots and the interview in our mod profile.
Good luck and stay tuned!

Post comment Comments
23-down
23-down Aug 12 2007, 3:09pm says:

That's really a fantastic job...

Your textures and the map design looks awesome!
Keep up the great work.

To the angry responses of some fans from you.
I suggest to release both variants of those soldiers.

The players can select then if they want to play with hecu soldiers or not, easy by putting the models in manual or via install setup.exe when it's done somtime.

So the great work of your modders and texture artists were not for nothing. That means the soldiers could still be used.

all in one nice interview
nice renders
nice map screenshots

i hope to play your blue shift mod someday and hope that u don't end up like operation blackmesa (a op4 source portation mod which failed due to team differences)

greetings 23-down :)

+1 vote     reply to comment
Hunt77
Hunt77 Aug 12 2007, 3:26pm says:

maps and stuff looking great, this could be real fun

+1 vote     reply to comment
NoobSaibot
NoobSaibot Aug 12 2007, 3:27pm says:

Really good models and maps, I just don't think BS was good enough for a remake. Regardless, I'll still play it. It's shorter then HL1, so it should be easier to make.

+1 vote     reply to comment
BuZZeR
BuZZeR Aug 12 2007, 4:23pm says:

Good work, guys! This render looks awesome! ;)

+1 vote     reply to comment
RogerRamjet
RogerRamjet Aug 12 2007, 5:01am says:

Excellent work guys, will be watching this mod... keep it up...

+1 vote     reply to comment
ZitaX
ZitaX Aug 12 2007, 5:18am says:

This looks to be one of the best mods for any game, ever! I can't express with words how good this looks! Great job to all of the team!

+1 vote     reply to comment
Forsete
Forsete Aug 12 2007, 9:02am says:

Wow, very impressive!

+1 vote     reply to comment
Zeratul114
Zeratul114 Aug 12 2007, 12:26pm says:

Those maps are magnificent!

+1 vote     reply to comment
The-Feral-One
The-Feral-One Aug 12 2007, 4:52pm says:

Great work!

+1 vote     reply to comment
Hanzie
Hanzie Aug 12 2007, 5:47pm says:

stunning guys!

+1 vote     reply to comment
kaiserpanda
kaiserpanda Aug 12 2007, 5:52pm says:

Wouldn't it be great if they merged with Black Mesa and made the most disgustingly awesome mod ever? :)

+1 vote     reply to comment
Capital88
Capital88 Aug 12 2007, 6:14pm says:

Great stuff! That character is stellar!

+1 vote     reply to comment
c4Menace
c4Menace Aug 12 2007, 9:48pm says:

wowza!

+1 vote     reply to comment
drunkill
drunkill Aug 13 2007, 7:09am says:

@ kaiserpanda: Hai there! :D

Very good stuff, it'd be good to have a standard into map with the tramway, that way for both mods it's the same location :p

+1 vote     reply to comment
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