Post news Report RSS #85: New vehicles, optics, sounds and skyboxes

Here is a summary of my work on the new optics and HUD for the vehicles. New skyboxes for some maps and some new vehicles known from 0.39 FHT version. And at the end of the news you will also find a previous changelog.

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At the beginning I would first like to show you the new skyboxes for some maps. But some of the skyboxes are still WIP. I hope that I can create new skyboxes for almost all maps.

Battle Of Tutin
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Osicje Valley
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Monastari

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Border Control
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Now i show you the new vehicles, they are coming in the official 0.4 release:

Panavia Tornado with GBU arming (but still WIP) :
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Fennek SWP, the AA version of the Fennek:
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Wiesel TOW:

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TpZ Fuchs:
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BTR-60:
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Here are the new optics for the vehicles:

M-80A:

20mm cannon and coaxial MG
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Marder 1A5:

20mm cannon and coaxial MG
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Leopard 2A6:
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Coaxial MG
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All other optics zoom you've seen in the last video from the last news:

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OK, and here is the previous changelog, that i'm working on at the moment:

New weapon sounds:

VSCG:
CZ999
M21
MP5A2
M77
M76
M72
M84
M85
VZ61 Scorpion
Osa

Bundeswehr:
G36 Series
G3A3
MG3
MG4
MP2
MP7
G22
P8
P12 SD
Pzf3

British Forces:
L9
L85A2
M249
M4
L115A1

new Vehiclesounds:
Gepard - 35mm cannon
Leopard - MG3 7.62mm coaxial MG
M-84 - M86 7.62mm coaxial MG
BRDM2 - 14.5mm cannon & 7.62mm coaxial MG
BTR-60 - 14.5mm cannon

new Ambientsounds:
Airfield Assault
Battle Of Bogovina
Battle Of Tutin
Borders Infiltration
Border Control
Harbour Sabotage
Operation Peppermint
Wildgans


new Vehicles:
TPz Fuchs
BTR60
Fennek SWP
Wiesel TOW
Tornado LGB (big thx goes to Clivewil)

new Skyboxes:
Battle Of Bogovina
Battle Of Tutin
Border Control
Monastari Zogosiji
Osicje Valley
Ambush
Wildgans
Operation Peppermint
Battle Of Last Outpost

vehicle Zoom:
Leopard 2A6
M-84A
Marder 1A5
M-80A
BOV-3
Gepard 1A2
Dingo2 MG3
BTR60
BRDM
Wiesel MK20

new vehicle Optics:
Leopard 2A6 - coaxial MG
M-84A - coaxial MG
M-80A - 20mm cannon
M-80A - coaxial MG
Marder 1A5 - coaxial MG

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Finally, I would imagine someone else who can help me at the moment with the vehicle coding and was included in the Developer Team: Welcome "Fastjack"

Thx to all OPK fans and the support!

regards DaWallace

Post comment Comments
Turkish007
Turkish007 - - 3,265 comments

All these are so good to hear. And its great to know the legendary mod, OPK is finally back.

The only 2 things that I find lacking in OPK are SP support and weapon animations. If someone could help you out with the Bot-Support, that would be great.

And there are allready quality animations done that would fit most weapons in OPK. For example, Chad509 has some lovely G3A3 animations, and if you could ask him maybe, that would be great. A lot of weapons that are in OPK have been animated by many animators, and the even made 3d sights. Just ask them, and Im sure you'll get what you want 90% of the time.

Cheers to DaWallace :) cool update, cant wait to play.

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DaWallace Author
DaWallace - - 86 comments

I can try to import an OPK Mini-Mod with SP and Coop support, but i can't promise, that it works.

@ Animations: i have no idea how to get it in the mod, if i can have some animations from other developer. i must say again, that im working alone on OPK and my time to work is restricted. I can try it, but same as the animation thing.

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Devilman.
Devilman. - - 271 comments

@DaWallace
Its actually very easy to replace handweapon animations

Find a weapon (with a good animation),that is as similar as possible to your weapon
Rename new animation baf file to match yours
Copy into 1p folder
Check the animation deploy/reload time matches your weapons times,adjust to suit
Add new included animation sounds

Like so

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Bluedrake42
Bluedrake42 - - 574 comments

woah wait wut this is alive? awesome!

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DaWallace Author
DaWallace - - 86 comments

yeah... i'm working again on OPK. :)

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waldo101
waldo101 - - 401 comments

Awesome!

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Ryan69008
Ryan69008 - - 73 comments

Can't wait to flight with that Tornado! :D

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Rudd
Rudd - - 187 comments

very nice new HUDs :) the AA fennek is a good addition too well done OPK!

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