Hey everyone, during making the short trailer I uploaded yesterday, I recorded a entire item being made from start to finish using the in-game Item Sculpter. It should give you an idea of how it works.
Here it is:
Also for those trying to visit SkyNation.net the site host is currently having some major issues and is down. It's been down for a number of days now and I'm trying to resolve the issue best I can. However don't worry your not missing anything, as I'll update the IndieDB page appropriately.
O: Nice
Looks interesting, but a lot like Minecraft and Ace of Spades. I'll tracks this, and I have a question. What do you think the specifications would look like for this game?
please refrain from showing your low iq in supid comments llike "this is like minecraft"
getting real sick of the 10 year olds saying this about every voxel based game <.<
He actually didn't say a damn thing negative about the game. Everything he had said is in fact completely true and reasonable yet you accuse him of posting a "low iq" comment when your post itself is riddled with grammatical errors and then pinning behavior to an age. This has to be the most hypocritical thing I've read in ages.
I haven't tested on a huge amount of PCs, so its difficult to say the lowest end the game will run smoothly on. But roughly 4gb RAM, a medium to high range GPU that supports Shader Model 3 and a mid range multicore CPU should be able to run the client smoothly. The server is much lighter, and rapidly depends on the amount of players. My answers a bit vague! So I'm sorry about that. But it's going to be something that comes out of having a larger audience playing the game. I would say though, if you can run Minecraft, your machine should be able to run this.