Some of you may recognise the preview image for this news post...
Posted by DazJW on Aug 15th, 2008
...those that do will know that it's the map selection screen for the first Allied campaign mission. Those that didn't know now know that aswell because I've just informed them.
One question that has kept reappearing with each release of this mod is will the campaign make a comeback and the answer has always been no.
However, I've now completed the working parts for the first Allied mission (rescue Einstein from the Soviet Tech. Centre). The map isn't 100% yet because I need to sort out what's happening with cliffs*, but the scripting is there - you get attacked by a Dog and three Rifle Infantry when you start, Einstein pops out when you kill the two Rifle Infantry below the Tech Centre, Cruisers show up, etcetera.
I'm only planning to do the first mission for each side at the moment, but I was planning on doing none of them before so I can't say it absolutely won't happen. Someone else has also mentioned they could help so we'll see.
*I want to keep the "flat" look from RA and avoid having ramps, but I haven't remade the cliffs for the temperate terrain yet. Those with a good memory will remember this particular mission is in the snow theatre.
In other news I've been offered a remake of "The Hills Have Eyes" by Dutchygamer, which was a Mega 8-player multiplayer map with a village of civilians armed with hand-held tesla and nuclear weapons. I haven't gotten it from him yet but provided it doesn't get ruined by being imported to ICFRA! it'll be in the next release.
In yet more news a very interesting project has emerged at Project Perfect Mod, essentially YuriX is making a new 3D game engine designed for ported Red Alert 2: Yuri's Revenge content as much as possible. These projects appear and disappear, but YuriX's seems to have gotten further than most do. He's going to need low poly 3D models for all the units at some stage so I may volunteer to help out as a test at quickly making the IFV based around an imported .vxl file has been fairly successful.
Just when it looks like RA2 is dying out something new always appears to shake it up, hopefully this engine will reach a release stage.