tl;dr
- Fixed broken normals map (actually generated a whole new one)
- 2 versions to choose from (install only one at a time)
- now packaged in .pk4 files for ease of use with Doom 1.3.1
- rename .pk4 to .zip and extract to \base\ or \modfolder\ for BFG edition
choice of grey (vanilla doom3) or buff (classic light brown imp)
I felt the normals map I modified for version 1.0 just wasn't looking correct in-game, so I generated a whole new normals map: This one seems to work much better in game.