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100 free tickets to try our Motion Picture Game 'Stay Dead' in PC version before anyone else

Posted by brucefilm on Jul 9th, 2012

It's a little bit difficult for us to let you understand what is Stay Dead from a simple trailer.
So we decided to let you try the game and let you decide by yourself what it is.

Unluckily we can give the game for free to everyone, but we must limit this offer to 100 of you.

We only ask everyone who want to download the game to respect three simple rules:
1 - vote the game (and add a post if you like)
2 - before vote the game try to reach at least the stage 3 (don't worry, it's a beat'em up like street fighters, so it's about defeat 2 foes - a five minutes task...)
3 - don't vote in a negative way only because you didn't succeed in download the game or install it (instead drop us an e-mail and we try to fix the problem)

last suggestion:
if you hate the beat'em up regardless, please, let someone else use the free ticket.
thank you

here the link to download the game (the file is 660MB):
Stay-dead.com


Post comment Comments
Dieger
Dieger Jul 9 2012, 11:44pm says:

hmm ill check it out :)

+2 votes     reply to comment
Joveh
Joveh Jul 10 2012, 12:07am says:

This seems interesting

+2 votes     reply to comment
R3dZ3r0
R3dZ3r0 Jul 10 2012, 4:40am says:

Awesome! :)

+3 votes     reply to comment
Bambs
Bambs Jul 10 2012, 5:48am says:

Aaah they are all out already, too bad. But hey, it seems like a very interesting concept! :)

+4 votes     reply to comment
chefbrody
chefbrody Jul 10 2012, 9:06am says:

Kinda interesting!

+3 votes     reply to comment
Drakenlord
Drakenlord Jul 10 2012, 12:14pm says:

Sounds like they are all out...
damn shame

+3 votes     reply to comment
dave_5430
dave_5430 Jul 10 2012, 12:56pm says:

Wait, so just like the shoot'em up's of the 80's where you click a pointless button at the right time to make people die?

How original!

...

-1 votes     reply to comment
brucefilm Author
brucefilm Jul 10 2012, 1:34pm replied:

No, we're not dealing with the old laser games from the 80s, i can assure it, because I hate interactive movies, too bad to be movies, too limited to be interactive, and I'm pretty sure that those experiments buried the possibility to create a good game by using pre-rendered graphic and real life footage.

while I believe it's possible to make something very playable out of it.

+4 votes   reply to comment
DariusII
DariusII Jul 10 2012, 12:59pm says:

how hard is it to explain the "gameplay"? Why dont you put up a video of someone actually playing the game.. IF the game is that confusing to explain, I doubt there is any actual game to it. It sounds more like that old Dragon's lair game of the early 80s where you press a button and watch a video.. and then repeat the process every few seconds.

+3 votes     reply to comment
brucefilm Author
brucefilm Jul 10 2012, 1:22pm replied:

hi, that's the point, that's exaclty my difficulties to explaing the gameplay.
if I'd show you a gameplay video you'd see "just" a movie and you wouldn't understand that the interaction is in damn real time and overall we're not talking about the not so original quicktime event.

unlike dragon's lair, here, the freedom of moviment is so wide that you'd compare it to a normal arcade game. But, sorry guys, you have to play it to know the difference.

+3 votes   reply to comment
The_Silver
The_Silver Jul 10 2012, 2:47pm replied:

Free copies aren't no more so you are talking about a demo right? I mean, we have to play it even only to "understand" how it works, do you really expect to sell things based on this? No thanks, if there's a legal way to try it or at least see how really it works before buying you're welcome, otherwise people will find a way anyway...

+3 votes     reply to comment
brucefilm Author
brucefilm Jul 10 2012, 4:43pm replied:

yes, you're right. i also don't think that anyone would buy something that don't even understand. a demo could be a solution, but i'm not alone in this project and not everyone here agrees with a demo. ...let's see what happens... thanks for your post

+3 votes   reply to comment
Dimanjy
Dimanjy Jul 11 2012, 5:30am replied:

Just make a gameplay video with a real player. You can split the screen in two parts: first - gameplay, second - the player plaing your game. Everyone will see the interaction of player with the game. I think it will be enough for understanding the Stay Dead gameplay.

+2 votes     reply to comment
brucefilm Author
brucefilm Jul 12 2012, 8:21am replied:

yeah, that's probably the right solution. maybe i'll make the next trailer like you said. thanks for the tip.

+2 votes   reply to comment
XenonFORT
XenonFORT Jul 10 2012, 3:42pm says:

Well if it is like a movie for the one watching, you could add a comparasion of screens using different commands in each one, highlighting the buttoms pressed in each window.

Maybe that's a way to do it, if not I will wait to get a "free" copy of the game anywere or wait for a demo to see if it fit's my gamers desires.

Thanks for your time, and I hope to see a demo soon if possible ^^.

+2 votes     reply to comment
Kitsunami
Kitsunami Jul 10 2012, 5:07pm says:

Hello there!

What an interesting concept! Unfortunately, the copies are all already gone.

Well, I was wondering If I might be able to get a press copy for review/commentary purposes?

I write for the website End Gamers, and I find the idea of interactive movie fiction to be incredibly encouraging. One of the best star trek games I ever played was star trek borg, a fully interactive movie which was great fun.

Thanks for your time!

+2 votes     reply to comment
Chinaski
Chinaski Jul 11 2012, 5:09pm says:

The idea interests me, but you need to get a new fight choreographer. Some of the scenes here were laughable, check out the "throw" at 00:43. Worse than a "straight to video" Seagull movie.

+2 votes     reply to comment
brucefilm Author
brucefilm Jul 11 2012, 7:39pm replied:

that's the judo stage. the fight in that stage is more sport than martial art. but if you keep watching just 12 frames more, you'll see a great technique performed for real and without wires.

+2 votes   reply to comment
maho
maho Jul 12 2012, 11:46am says:

you HAVE to be able to explain the techniques you use to get this done.
there are 2 ways to do this so far, using extremely good models and textures (not yours) to get this without visible cuts (yours)... or you can shoot realtime-footage and trigger it with a button (maybe more than one but in basic every fightgame uses a triggerbutton to start an event (move). using full controlable realtime-footage will cause visible cuts because a human cant move back to a holdposition in the same way, not possible. as far as i can see here, this is a simple video, so you have to be able to explain why i cant see cuts while i see video-footage. just technique, buzzphrase, tester-reviews (more than 2^^)... or nobody will belive you.;)

+2 votes     reply to comment
brucefilm Author
brucefilm Jul 12 2012, 6:10pm replied:

yes. happy to answer. Actually there are cuts. there are a lot of cuts, because 'stay dead' visually is more like a movie than a game. A movie with its grammar. The 'new' concept here is that you can move the main character in a flawless way inside an action scene. i didn't shot Super Mario with video, i let you move Neo inside Matrix 'dojo scene'.

+2 votes   reply to comment
ste84
ste84 Jul 15 2012, 8:46am says:

I bought this game and I have played it: cool!!! good idea. it could be a new brand of games

+2 votes     reply to comment
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