Galaxy in Turmoil
Game Features
- Implemented new menu
- Implemented Sprinting (Community poll version)
- Implemented C4 (Name pending)
- Implemented proximity projectile launcher
- Implemented multi-directional elevators
- Implemented Pistol animations
- Implemented rifle animations
- Implemented death volume to kill a player when falling from a certain height
- Implemented blast door feature
- Implemented automatic respawn after “x” seconds
- Implemented flashbang (name pending) launcher
- Implemented combat-vaulting
- Implemented final alpha assets for alpha-demo map.
- Implemented EVA System
- Implemented new vehicle system
- Implemented new passenger system
- Implemented new skeleton (GIT_SKEL_MANNEQUIN.uasset)
- Implemented landing animations
- Implemented shooting penalty when sprinting
- Implemented new jetpack system
- Implemented the ability to fire a rifle while using the jetpack
- Implemented the ability to fire a pistol while using the jetpack
- Implemented new jumping animation
- Final implementation of Health & ammo packs
- Added cached reference
- Started synch testing & stress testing of projectiles
- Started first testing on destructible environments
Changes
- Polished the IK bones system
- Updated how the player spawns
- Changed zaxis kill
- Updated player to support new animation graph
- Player can no longer sprint while crouching
- Deactivated IK Bones on EVA
- Pistol sprinting 45º
- Added more precision to the hit penalty
Bug Fixes
- HOTFIX: PackLauncher now calls parent to solve any networking bug.
- HOTFIX: Fixed an error where the wrong third person camera would be activated
- HOTFIX: Erasing stance swapping to enum style, modifying enum from GS
- HOTFIX: Fixed elevator sync
- HOTFIX: Various vehicle bug fixes
- HOTFIX: Applying gamepad settings
- HOTFIX: Prevented user from spamming the jump button to use the jetpack on ~0 fuel
Account System
This is the first implementation of the web-based user account system. An account will be required to be registered on this system in order for multi-player game access.Features
- First implementation of user account system
- Implemented user registration
- Implemented confirmation email system
- Implemented forgotten password system
- Implemented the following pages: Dashboard, Account Settings, Player Stats
- Implemented optional 2-factor authentication
- Implemented the ability to link a players Steam account to their FWS account (Required for MP)
Changes
- N/A
Bug Fixes
- N/A