More video games evolve less sense to choose the course of the game feels. The games are more linear. Lonely: The Promised Land will offer several times during the adventure of choosing a particular path.
The choice is yours. The choice is usually focused on two paths (left or right) They provide an opportunity to discover a different mission and above all this will change the end of the game. Also, the fact to choose one path or another will make the game easier or harder, more ammunition, a weapon more powerful, less enemies.
Lonely: The Promised Land will give the keys to the game player, free to make decisions that suit them.
Development continues, I will soon provide more information on the gameplay and maybe a release date:)
In the meantime stay connected and watch my mod :)